This commit is contained in:
2025-05-26 01:44:26 +02:00
parent ebddd3c3ed
commit 1a08f932af
23 changed files with 526 additions and 256 deletions

View File

@ -8,15 +8,26 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Asp.Versioning.WebApi" Version="7.1.0" />
<PackageReference Include="log4net" Version="3.1.0" />
<PackageReference Include="Microsoft.AspNetCore.Mvc.NewtonsoftJson" Version="9.0.5" />
<PackageReference Include="Microsoft.AspNetCore.OpenApi" Version="9.0.4"/>
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="9.0.5">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Swashbuckle.AspNetCore.Swagger" Version="8.1.2" />
<PackageReference Include="Swashbuckle.AspNetCore.SwaggerGen" Version="8.1.2" />
<PackageReference Include="Swashbuckle.AspNetCore.SwaggerUI" Version="8.1.2" />
</ItemGroup>
<ItemGroup>
<Folder Include="Controllers\" />
<Folder Include="Migrations\" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SQLiteEF\SQLiteEF.csproj" />
<ProjectReference Include="..\SteamApiWrapper\SteamApiWrapper.csproj" />
</ItemGroup>
</Project>

View File

@ -1,20 +1,33 @@
using System.Reflection;
using Microsoft.EntityFrameworkCore;
using Microsoft.OpenApi;
using SQLiteEF;
namespace API;
public class Api
{
private Tracker _tracker;
public Api(string[] args)
{
WebApplicationBuilder builder = WebApplication.CreateBuilder(args);
// Add services to the container.
builder.Services.AddControllers();
builder.Services.AddControllers().AddNewtonsoftJson();
// Learn more about configuring OpenAPI at https://aka.ms/aspnet/openapi
builder.Services.AddOpenApi();
builder.Services.AddOpenApi(options =>
{
options.OpenApiVersion = OpenApiSpecVersion.OpenApi3_0;
});
builder.Services.AddCors(options => options.AddPolicy("AllowAll", p => p.AllowAnyOrigin().AllowAnyMethod()));
builder.Services.AddSwaggerGen();
builder.Services.AddDbContext<Context>();
builder.Services.AddDbContext<Context>(options => options.UseSqlite(builder.Configuration.GetConnectionString("DefaultConnection"), optionsBuilder => optionsBuilder.MigrationsAssembly(Assembly.GetAssembly(GetType())!)));
builder.Services.AddSingleton<Tracker>();
SteamApiWrapper.SteamApiWrapper.SetApiKey(builder.Configuration.GetValue<string>("SteamWebApiKey")!);
WebApplication app = builder.Build();
@ -22,14 +35,17 @@ public class Api
if (app.Environment.IsDevelopment())
{
app.MapOpenApi();
app.UseSwagger();
app.UseSwaggerUI();
}
app.UseHttpsRedirection();
app.UseAuthorization();
app.MapControllers();
app.Services.CreateScope().ServiceProvider.GetRequiredService<Context>().Database.Migrate();
app.Run();
}

View File

@ -0,0 +1,84 @@
using Microsoft.AspNetCore.Mvc;
using SQLiteEF;
using static Microsoft.AspNetCore.Http.StatusCodes;
namespace API.Controllers;
[ApiController]
[Route("[controller]")]
public class ActionsController(Context databaseContext) : ApiController(typeof(ActionsController))
{
[HttpPut("Player/{steamId}")]
[ProducesResponseType<Player>(Status202Accepted)]
[ProducesResponseType<string>(Status500InternalServerError)]
public IActionResult AddPlayerToTrack(Tracker tracker, ulong steamId)
{
Player nPlayer = new (steamId, "", "", "");
try
{
databaseContext.Players.Add(nPlayer);
databaseContext.SaveChanges();
tracker.ForceLoop();
return Accepted(nPlayer);
}
catch (Exception e)
{
Log.Error(e);
return StatusCode(Status500InternalServerError);
}
}
[HttpPost("Update/Player/{steamId}/All")]
[ProducesResponseType(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult UpdatePlayer(Tracker tracker, ulong steamId)
{
if (databaseContext.Players.Find(steamId) is not { } player)
return NotFound();
tracker.UpdatePlayer(databaseContext, player);
tracker.UpdateOwnedGamesPlayer(databaseContext, player);
tracker.UpdateGameTimesPlayer(databaseContext, player);
return Ok();
}
[HttpPost("Update/Player/{steamId}/Info")]
[ProducesResponseType(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult UpdatePlayerInfo(Tracker tracker, ulong steamId)
{
if (databaseContext.Players.Find(steamId) is not { } player)
return NotFound();
tracker.UpdatePlayer(databaseContext, player);
return Ok();
}
[HttpPost("Update/Player/{steamId}/OwnedGames")]
[ProducesResponseType(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult UpdatePlayerOwnedGames(Tracker tracker, ulong steamId)
{
if (databaseContext.Players.Find(steamId) is not { } player)
return NotFound();
tracker.UpdateOwnedGamesPlayer(databaseContext, player);
return Ok();
}
[HttpPost("Update/Player/{steamId}/TimeTracked")]
[ProducesResponseType(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult UpdatePlayerTimeTracked(Tracker tracker, ulong steamId)
{
if (databaseContext.Players.Find(steamId) is not { } player)
return NotFound();
tracker.UpdateGameTimesPlayer(databaseContext, player);
return Ok();
}
[HttpPost("Update/All")]
[ProducesResponseType(Status202Accepted)]
public IActionResult Update(Tracker tracker)
{
tracker.ForceLoop();
return Accepted();
}
}

View File

@ -0,0 +1,9 @@
using log4net;
using Microsoft.AspNetCore.Mvc;
namespace API.Controllers;
public abstract class ApiController(Type type) : Controller
{
protected ILog Log { get; init; } = LogManager.GetLogger(type);
}

View File

@ -0,0 +1,66 @@
using Microsoft.AspNetCore.Mvc;
using SQLiteEF;
using static Microsoft.AspNetCore.Http.StatusCodes;
namespace API.Controllers;
[ApiController]
[Route("[controller]")]
public class DataController(Context databaseContext) : ApiController(typeof(DataController))
{
[HttpGet("Players")]
[ProducesResponseType<Player[]>(Status200OK)]
public IActionResult GetPlayers()
{
return Ok(databaseContext.Players.ToArray());
}
[HttpGet("Player/{steamId}")]
[ProducesResponseType<Player>(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult GetPlayer(ulong steamId)
{
if (databaseContext.Players.Find(steamId) is not { } player)
return NotFound();
return Ok(player);
}
[HttpGet("Player/{steamId}/Games")]
[ProducesResponseType<Game[]>(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult GetGamesPlayedByPlayer(ulong steamId)
{
if (databaseContext.Players.Find(steamId) is not { } player)
return NotFound();
databaseContext.Entry(player).Collection(p => p.Games).Load();
return Ok(player.Games.ToArray());
}
[HttpGet("Games")]
[ProducesResponseType<Game[]>(Status200OK)]
public IActionResult GetGames()
{
return Ok(databaseContext.Games.ToArray());
}
[HttpGet("Game/{appId}")]
[ProducesResponseType<Game>(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult GetGame(ulong appId)
{
if (databaseContext.Games.Find(appId) is not { } game)
return NotFound();
return Ok(game);
}
[HttpGet("Game/{appId}/Players")]
[ProducesResponseType<Player[]>(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult GetPlayersPlayingGame(ulong appId)
{
if (databaseContext.Games.Find(appId) is not { } game)
return NotFound();
databaseContext.Entry(game).Collection(g => g.PlayedBy).Load();
return Ok(game.PlayedBy.ToArray());
}
}

View File

@ -0,0 +1,55 @@
using Microsoft.AspNetCore.Mvc;
using SQLiteEF;
using static Microsoft.AspNetCore.Http.StatusCodes;
namespace API.Controllers;
[ApiController]
[Route("[controller]")]
public class TimeTrackController(Context databaseContext) : ApiController(typeof(TimeTrackController))
{
[HttpGet("{steamId}/{appId}")]
[ProducesResponseType<TrackedTime[]>(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult GetTrackedTimeForApp(ulong steamId, ulong appId)
{
if (databaseContext.Players.Find(steamId) is not { } player)
return NotFound();
if (databaseContext.Games.Find(appId) is not { } game)
return NotFound();
databaseContext.Entry(player).Collection(p => p.TrackedTimes).Load();
return Ok(player.TrackedTimes.Where(t => t.Game == game).ToArray());
}
[HttpGet("{steamId}/Total")]
[ProducesResponseType<ulong>(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult GetTrackedTimeTotal(ulong steamId)
{
if (databaseContext.Players.Find(steamId) is not { } player)
return NotFound();
databaseContext.Entry(player).Collection(p => p.TrackedTimes).Load();
ulong[] times = player.TrackedTimes.GroupBy(t => t.Game)
.Select(t => t.MaxBy(time => time.TimePlayed)?.TimePlayed ?? 0)
.ToArray();
ulong sum = 0;
foreach (ulong time in times)
sum += time;
return Ok(sum);
}
[HttpGet("{steamId}/PerGame")]
[ProducesResponseType<Dictionary<ulong, ulong>>(Status200OK)]
[ProducesResponseType(Status404NotFound)]
public IActionResult GetTrackedTimeAll(ulong steamId)
{
if (databaseContext.Players.Find(steamId) is not { } player)
return NotFound();
databaseContext.Entry(player).Collection(p => p.TrackedTimes).Load();
Dictionary<ulong, ulong> trackedTimes = player.TrackedTimes
.GroupBy(t => t.Game)
.ToDictionary(t => t.Key.AppId, t => t.MaxBy(time => time.TimePlayed)?.TimePlayed??0);
return Ok(trackedTimes);
}
}

202
API/Tracker.cs Normal file
View File

@ -0,0 +1,202 @@
using System.Globalization;
using log4net;
using SQLiteEF;
using SteamApiWrapper.ReturnTypes;
using SteamGame = SteamApiWrapper.ReturnTypes.Game;
using Player = SQLiteEF.Player;
using SteamPlayer = SteamApiWrapper.ReturnTypes.Player;
using Steam = SteamApiWrapper.SteamApiWrapper;
namespace API;
public class Tracker : IDisposable
{
private readonly Thread _trackerThread;
private bool _running = true;
private ILog Log { get; } = LogManager.GetLogger(typeof(Tracker));
private TimeSpan Interval { get; init; }
public Tracker(IServiceProvider serviceProvider, IConfiguration configuration)
{
Interval = TimeSpan.Parse(configuration.GetValue<string>("UpdateInterval")!, CultureInfo.InvariantCulture);
_trackerThread = new (TrackerLoop);
_trackerThread.Start(serviceProvider);
}
internal void UpdatePlayers(Context context)
{
Log.Info("Updating Players");
Player[] dbPlayers = context.Players.ToArray();
SteamPlayer[] summaries = Steam.GetPlayerSummaries(dbPlayers.Select(p => p.SteamId).ToArray());
foreach (Player dbPlayer in dbPlayers)
{
if(summaries.All(summaryPlayer => summaryPlayer.steamid != dbPlayer.SteamId))
continue;
SteamPlayer summaryPlayer = summaries.First(summaryPlayer => summaryPlayer.steamid == dbPlayer.SteamId);
try
{
dbPlayer.Name = summaryPlayer.personaname;
dbPlayer.AvatarUrl = summaryPlayer.avatar;
dbPlayer.ProfileUrl = summaryPlayer.profileurl;
dbPlayer.UpdatedAt = DateTime.UtcNow;
context.SaveChanges();
}
catch (Exception e)
{
Log.Error(e);
}
}
}
internal void UpdatePlayer(Context context, Player player)
{
SteamPlayer[] summaries = Steam.GetPlayerSummaries([player.SteamId]);
if(summaries.All(summaryPlayer => summaryPlayer.steamid != player.SteamId))
return;
SteamPlayer summaryPlayer = summaries.First(summaryPlayer => summaryPlayer.steamid == player.SteamId);
try
{
player.Name = summaryPlayer.personaname;
player.AvatarUrl = summaryPlayer.avatar;
player.ProfileUrl = summaryPlayer.profileurl;
player.UpdatedAt = DateTime.UtcNow;
context.SaveChanges();
}
catch (Exception e)
{
Log.Error(e);
}
}
internal void UpdateOwnedGames(Context context)
{
Log.Info("Updating Owned Games");
Player[] players = context.Players.ToArray();
foreach (Player player in players)
{
UpdateOwnedGamesPlayer(context, player);
}
}
internal void UpdateOwnedGamesPlayer(Context context, Player player)
{
Log.Debug($"Updating owned games for player {player}");
SteamGame[] ownedGames = Steam.GetOwnedGames(player.SteamId);
foreach (SteamGame ownedGame in ownedGames)
{
if (context.Games.Find(ownedGame.appid) is not { } game)
{
game = new(ownedGame.appid, ownedGame.name);
context.Games.Add(game);
}
if (!player.Games.Contains(game))
{
context.Entry(player).Collection(p => p.Games).Load();
player.Games.Add(game);
context.Entry(game).Collection(g => g.PlayedBy).Load();
game.PlayedBy.Add(player);
context.Entry(player).Collection(p => p.TrackedTimes).Load();
player.TrackedTimes.Add(new (game, player, ownedGame.playtime_forever));
}
try
{
context.SaveChanges();
}
catch (Exception e)
{
Log.Error(e);
}
}
}
internal void UpdateGameTimes(Context context)
{
Log.Info("Updating Game Times");
Player[] players = context.Players.ToArray();
foreach (Player player in players)
{
UpdateGameTimesPlayer(context, player);
}
}
internal void UpdateGameTimesPlayer(Context context, Player player)
{
Log.Debug($"Updating game times for player {player}");
GetRecentlyPlayedGames recentlyPlayed = Steam.GetRecentlyPlayedGames(player.SteamId);
foreach (SteamGame recentlyPlayedGame in recentlyPlayed.games)
{
if (context.Games.Find(recentlyPlayedGame.appid) is not { } game)
{
game = new(recentlyPlayedGame.appid, recentlyPlayedGame.name);
context.Games.Add(game);
}
if (!player.Games.Contains(game))
{
context.Entry(player).Collection(p => p.Games).Load();
player.Games.Add(game);
context.Entry(game).Collection(g => g.PlayedBy).Load();
game.PlayedBy.Add(player);
}
context.Entry(player).Collection(p => p.TrackedTimes).Load();
player.TrackedTimes.Add(new (game, player, recentlyPlayedGame.playtime_forever));
try
{
context.SaveChanges();
}
catch (Exception e)
{
Log.Error(e);
}
}
}
private void TrackerLoop(object? obj)
{
if (obj is not IServiceProvider serviceProvider)
{
Log.Fatal("Tracker loop wasn't started.");
return;
}
while (_running)
{
IServiceScope scope = serviceProvider.CreateScope();
Context context = scope.ServiceProvider.GetRequiredService<Context>();
UpdatePlayers(context);
UpdateOwnedGames(context);
UpdateGameTimes(context);
scope.Dispose();
try
{
Thread.Sleep(Interval);
}
catch (ThreadInterruptedException)
{
Log.Debug("Thread interrupted");
}
catch (ThreadAbortException)
{
_running = false;
}
}
Log.Info("Thread exited");
}
public void ForceLoop()
{
_trackerThread.Interrupt();
}
public void Dispose()
{
_running = false;
_trackerThread.Interrupt();
}
}

View File

@ -2,5 +2,6 @@
"ConnectionStrings": {
"DefaultConnection": "Data Source=SteamGameTime.db;"
},
"UpdateInterval": "00:05:00",
"SteamWebApiKey": ""
}