Get Timelines for All Games
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@ -8,6 +8,21 @@ namespace API.Controllers;
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[Route("[controller]")]
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public class TimeTrackController(Context databaseContext) : ApiController(typeof(TimeTrackController))
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{
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[HttpGet("{steamId}")]
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[ProducesResponseType<Dictionary<ulong, TrackedTime[]>>(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult GetTrackedTime(ulong steamId)
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{
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if (databaseContext.Players.Find(steamId) is not { } player)
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return NotFound();
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databaseContext.Entry(player).Collection(p => p.TrackedTimes).Load();
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Dictionary<ulong, TrackedTime[]> ret = player.TrackedTimes
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.GroupBy(t => t.Game)
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.ToDictionary(t => t.Key.AppId, t => t.ToArray());
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return Ok(ret);
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}
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[HttpGet("{steamId}/{appId}")]
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[ProducesResponseType<TrackedTime[]>(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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@ -38,7 +53,7 @@ public class TimeTrackController(Context databaseContext) : ApiController(typeof
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return Ok(sum);
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}
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[HttpGet("{steamId}/PerGame")]
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[HttpGet("{steamId}/Total/PerGame")]
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[ProducesResponseType<Dictionary<ulong, ulong>>(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult GetTrackedTimeAll(ulong steamId)
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