msdf/MSDF-Test/MSDF.cs

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using System.Diagnostics.CodeAnalysis;
using System.Drawing;
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namespace MSDF_Test;
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// ReSharper disable once InconsistentNaming
[SuppressMessage("Interoperability", "CA1416:Validate platform compatibility")]
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public class MSDF
{
private readonly Dictionary<char, Glyph> _glyphs = new();
public MSDF(string texturePath, int glyphSize, int padding)
{
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Texture texture = new (texturePath, glyphSize, padding);
List<Bitmap> glyphBitmaps = texture.GetGlyphBitmaps();
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for(int i = 32; i < 128; i++)
_glyphs.Add((char)(i+1), new Glyph(glyphBitmaps[i]));
}
public Bitmap Render(string str, int size)
{
Bitmap ret = new(size * str.Length, size);
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using Graphics grD = Graphics.FromImage(ret);
for(int i = 0; i < str.Length; i++)
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{
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if (_glyphs.TryGetValue(str[i], out Glyph? glyph))
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{
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int destOffsetX = i * size;
grD.DrawImage(glyph.GetBitmap(size, Color.White, Color.Transparent), new PointF(destOffsetX, 0));
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}
}
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return ret;
}
}