OSMServer/RenderPath/Renderer.cs

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C#
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using System.Diagnostics.CodeAnalysis;
using System.Drawing;
using System.Drawing.Imaging;
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using System.Text.Json.Serialization;
using OSMDatastructure;
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using OSMDatastructure.Graph;
using Pathfinding;
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namespace RenderPath;
public static class Renderer
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{
private const int ImageMaxSize = 20000;
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private const float PenThickness = 2;
private static readonly Color RouteColor = Color.Red;
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private static readonly Color WeightStartColor = Color.FromArgb(127, 0, 100, 255);
private static readonly Color WeightEndColor = Color.FromArgb(255,0, 255, 0);
private static readonly Color RoadPrioStart = Color.FromArgb(200, 100, 100, 100);
private static readonly Color RoadPrioEnd = Color.FromArgb(255, 255, 180, 0);
[SuppressMessage("Interoperability", "CA1416:Plattformkompatibilität überprüfen")]
public static Image DrawPathfinder(Pathfinder pathfinder)
{
Console.WriteLine("Rendering loaded Regions");
ValueTuple<Image, Bounds> areaRender = DrawArea(pathfinder.regionManager);
Console.WriteLine("Rendering gScores (Weights)");
ValueTuple<Image, Bounds> areaGScoreRender = DrawGScores(pathfinder.gScore!, areaRender.Item1, areaRender.Item2);
Console.WriteLine("Rendering path");
ValueTuple<Image, Bounds> areaGScorePathRender = DrawPath(pathfinder.pathResult!, areaGScoreRender.Item1, areaGScoreRender.Item2);
return areaGScorePathRender.Item1;
}
[SuppressMessage("Interoperability", "CA1416:Plattformkompatibilität überprüfen")]
public static ValueTuple<Image, Bounds> DrawArea(RegionManager rm)
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{
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HashSet<OsmNode> nodes = new();
foreach (OSMDatastructure.Region r in rm.GetAllRegions())
nodes = nodes.Concat(r.nodes).ToHashSet();
float minLat = nodes.Min(node => node.coordinates.latitude);
float minLon = nodes.Min(node => node.coordinates.longitude);
float maxLat = nodes.Max(node => node.coordinates.latitude);
float maxLon = nodes.Max(node => node.coordinates.longitude);
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float latDiff = maxLat - minLat;
float lonDiff = maxLon - minLon;
float scaleFactor = latDiff > lonDiff ? ImageMaxSize / latDiff : ImageMaxSize / lonDiff;
int pixelsX = (int)(lonDiff * scaleFactor);
int pixelsY = (int)(latDiff * scaleFactor);
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Image ret = new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppPArgb);
Graphics g = Graphics.FromImage(ret);
g.Clear(Color.White);
foreach (OsmNode node in nodes)
{
foreach (OsmEdge edge in node.edges)
{
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double priority = rm.GetPriorityForVehicle(Tag.SpeedType.car, edge, node) / 20;
Coordinates c1 = node.coordinates;
OsmNode nNode = rm.GetNode(edge.neighborId, edge.neighborRegion)!;
Coordinates c2 = nNode.coordinates;
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Pen p = new(ColorInterp(RoadPrioStart, RoadPrioEnd, priority), PenThickness);
float x1 = (c1.longitude - minLon) * scaleFactor;
float y1 = (maxLat - c1.latitude) * scaleFactor;
float x2 = (c2.longitude - minLon) * scaleFactor;
float y2 = (maxLat - c2.latitude) * scaleFactor;
g.DrawLine(p, x1, y1, x2, y2);
}
}
return new ValueTuple<Image, Bounds>(ret, new Bounds(minLat,minLon,maxLat,maxLon));
}
[SuppressMessage("Interoperability", "CA1416:Plattformkompatibilität überprüfen")]
public static ValueTuple<Image, Bounds> DrawPath(PathResult pathResult, Image? renderOver = null, Bounds? bounds = null)
{
List<Coordinates> coordinates = new();
foreach(PathNode node in pathResult.pathNodes)
coordinates.Add(node.coordinates);
float minLat = bounds?.minLat ?? coordinates.Min(coords => coords.latitude);
float minLon = bounds?.minLon ?? coordinates.Min(coords => coords.longitude);
float maxLat = bounds?.maxLat ?? coordinates.Max(coords => coords.latitude);
float maxLon = bounds?.maxLon ?? coordinates.Max(coords => coords.longitude);
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float latDiff = maxLat - minLat;
float lonDiff = maxLon - minLon;
float scaleFactor = latDiff > lonDiff ? ImageMaxSize / latDiff : ImageMaxSize / lonDiff;
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int pixelsX = (int)(lonDiff * scaleFactor);
int pixelsY = (int)(latDiff * scaleFactor);
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Image ret = renderOver ?? new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppPArgb);
Graphics g = Graphics.FromImage(ret);
if(renderOver is null)
g.Clear(Color.White);
Pen p = new Pen(RouteColor, PenThickness);
for (int i = 0; i < coordinates.Count - 1; i++)
{
Coordinates c1 = coordinates[i];
Coordinates c2 = coordinates[i + 1];
Point p1 = new(Convert.ToInt32((c1.longitude - minLon) * scaleFactor),
Convert.ToInt32((maxLat - c1.latitude) * scaleFactor));
Point p2 = new(Convert.ToInt32((c2.longitude - minLon) * scaleFactor),
Convert.ToInt32((maxLat - c2.latitude) * scaleFactor));
g.DrawLine(p, p1, p2);
}
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return new ValueTuple<Image, Bounds>(ret, new Bounds(minLat,minLon,maxLat,maxLon));
}
[SuppressMessage("Interoperability", "CA1416:Plattformkompatibilität überprüfen")]
public static ValueTuple<Image, Bounds> DrawGScores(Dictionary<OsmNode, double> gScore, Image? renderOver = null,
Bounds? bounds = null)
{
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float minLat = bounds?.minLat ?? gScore.Min(kv => kv.Key.coordinates.latitude);
float minLon = bounds?.minLon ?? gScore.Min(kv => kv.Key.coordinates.longitude);
float maxLat = bounds?.maxLat ?? gScore.Max(kv => kv.Key.coordinates.latitude);
float maxLon = bounds?.maxLon ?? gScore.Max(kv => kv.Key.coordinates.longitude);
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double minWeight = gScore.Min(kv => kv.Value);
double maxWeight = gScore.Max(kv => kv.Value);
float latDiff = maxLat - minLat;
float lonDiff = maxLon - minLon;
float scaleFactor = latDiff > lonDiff ? ImageMaxSize / latDiff : ImageMaxSize / lonDiff;
int pixelsX = (int)(lonDiff * scaleFactor);
int pixelsY = (int)(latDiff * scaleFactor);
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Image ret = renderOver ?? new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppPArgb);
Graphics g = Graphics.FromImage(ret);
if(renderOver is null)
g.Clear(Color.White);
float pointSize = PenThickness * 1.5f;
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foreach (KeyValuePair<OsmNode, double> kv in gScore)
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{
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double percentage = (kv.Value - minWeight) / (maxWeight - minWeight);
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Brush b = new SolidBrush(ColorInterp(WeightStartColor, WeightEndColor, percentage));
float x = (kv.Key.coordinates.longitude - minLon) * scaleFactor;
float y = (maxLat - kv.Key.coordinates.latitude) * scaleFactor;
x -= pointSize / 2;
y -= pointSize / 2;
g.FillEllipse(b, x, y, pointSize, pointSize);
}
return new ValueTuple<Image, Bounds>(ret, new Bounds(minLat,minLon,maxLat,maxLon));
}
/*
* https://stackoverflow.com/questions/55601338/get-a-color-value-within-a-gradient-based-on-a-value
*/
private static int LinearInterp(int start, int end, double percentage) => start + (int)Math.Round(percentage * (end - start));
private static Color ColorInterp(Color start, Color end, double percentage) =>
Color.FromArgb(LinearInterp(start.A, end.A, percentage),
LinearInterp(start.R, end.R, percentage),
LinearInterp(start.G, end.G, percentage),
LinearInterp(start.B, end.B, percentage));
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}