More logging
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@ -30,11 +30,14 @@ public static class Pathfinder
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OsmNode currentNode = openSetfScore.Dequeue();
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if (currentNode.Equals(goalNode))
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{
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Console.WriteLine("Path found.");
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List<PathNode> path = GetPath(cameFromDict, goalNode, regionManager);
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Console.WriteLine("Rendering.");
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List<Coordinates> coords = new();
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foreach(PathNode pn in path)
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coords.Add(pn.coordinates);
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Renderer.DrawLoadedNodes(gScore, coords, workingDir);
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Console.WriteLine("Done.");
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return path;
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}
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@ -93,7 +96,7 @@ public static class Pathfinder
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double distance = Utils.DistanceBetween(fromNode, neighborNode);
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double speed = regionManager.GetSpeedForEdge(fromNode, edge.wayId, vehicle);
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double prio = GetPriorityVehicleRoad(edge, vehicle, regionManager.GetRegion(fromNode.coordinates)!);
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return distance / (speed + (prio * 10));
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return distance / (speed + prio * 50);
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}
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private static double Heuristic(OsmNode fromNode, OsmNode neighborNode, OsmNode goalNode, OsmEdge edge, SpeedType vehicle, RegionManager regionManager, double roadPriorityFactor, double junctionFactor, double sameRoadFactor)
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@ -121,7 +124,7 @@ public static class Pathfinder
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//Console.WriteLine($"{roadPriority:000.00} {sameRoadName:000.00} {junctionCount:000.00} {distanceImprovement:+000.00;-000.00;0000.00}");
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return Utils.DistanceBetween(neighborNode, goalNode) - (roadPriority + sameRoadName + junctionCount) * 100;
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return Utils.DistanceBetween(neighborNode, goalNode) - (roadPriority + sameRoadName + junctionCount) * 20;
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}
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private static double GetPriorityVehicleRoad(OsmEdge edge, SpeedType vehicle, Region region)
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