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33232a7eb7 | |||
cf5b1e9945 | |||
aa8b1e4451 |
@ -13,20 +13,18 @@ builder.Services.AddSwaggerGen();
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var app = builder.Build();
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app.MapGet("/getRoute", (float latStart, float lonStart, float latEnd, float lonEnd, Tag.SpeedType vehicle, double stayOnSameRoadPriority, double useHigherLevelRoadsPriority, double useRoadsWithLessJunctionsPriority, double angleFactor) =>
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app.MapGet("/getRoute", (float latStart, float lonStart, float latEnd, float lonEnd, Tag.SpeedType vehicle, double useHigherLevelRoadsPriority, double maxTurnAngle) =>
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{
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Pathfinder result = new Pathfinder("D:/stuttgart-regbez-latest").AStar(new Coordinates(latStart, lonStart),
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new Coordinates(latEnd, lonEnd), vehicle, useHigherLevelRoadsPriority, stayOnSameRoadPriority,
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useRoadsWithLessJunctionsPriority, angleFactor);
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Pathfinder result = new Pathfinder("D:/stuttgart-regbez-latest", useHigherLevelRoadsPriority, maxTurnAngle).AStar(new Coordinates(latStart, lonStart),
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new Coordinates(latEnd, lonEnd), vehicle);
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return result.pathResult;
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}
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);
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app.MapGet("/getShortestRoute", (float latStart, float lonStart, float latEnd, float lonEnd) =>
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{
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Pathfinder result = new Pathfinder("D:/stuttgart-regbez-latest").AStar(new Coordinates(latStart, lonStart),
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new Coordinates(latEnd, lonEnd), Tag.SpeedType.any, 0, 0,
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0, 0);
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Pathfinder result = new Pathfinder("D:/stuttgart-regbez-latest", 0, 30).AStar(new Coordinates(latStart, lonStart),
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new Coordinates(latEnd, lonEnd), Tag.SpeedType.any);
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return result.pathResult;
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}
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);
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@ -1,13 +1,14 @@
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Pathfinding;
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public class PathResult
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{
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[JsonInclude]public TimeSpan calcTime;
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[JsonInclude]public List<PathNode> pathNodes;
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[JsonInclude]public double distance;
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[JsonInclude]public double weight;
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[JsonInclude]public TimeSpan calcTime;
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[JsonInclude]public List<PathNode> pathNodes;
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[JsonConstructor]
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public PathResult(TimeSpan calcTime, List<PathNode> pathNodes, double distance, double weight)
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@ -17,4 +18,10 @@ public class PathResult
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this.distance = distance;
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this.weight = weight;
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}
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public static PathResult PathresultFromFile(string filePath)
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{
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return JsonSerializer.Deserialize<PathResult>(new FileStream(filePath, FileMode.Open, FileAccess.Read,
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FileShare.Read))!;
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}
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}
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@ -9,26 +9,31 @@ public class Pathfinder
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{
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public RegionManager regionManager;
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public readonly string workingDir;
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public PathResult? pathResult;
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public Dictionary<OsmNode, double>? gScore;
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private Dictionary<OsmNode, OsmNode>? _cameFromDict;
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private SpeedType _speedType;
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private double roadPriorityFactor, turnAngle;
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public Pathfinder(string workingDirectory)
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public Pathfinder(string workingDirectory, double roadPriorityFactor, double turnAngle)
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{
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if (!Path.Exists(workingDirectory))
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throw new DirectoryNotFoundException(workingDirectory);
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regionManager = new(workingDirectory);
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workingDir = workingDirectory;
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this.roadPriorityFactor = roadPriorityFactor;
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this.turnAngle = turnAngle;
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}
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public Pathfinder(RegionManager regionManager, double roadPriorityFactor, double turnAngle)
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{
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this.regionManager = regionManager;
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this.roadPriorityFactor = roadPriorityFactor;
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this.turnAngle = turnAngle;
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}
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public Pathfinder AStar(Coordinates startCoordinates, Coordinates goalCoordinates,
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SpeedType vehicle, double heuristicRoadLevelPriority, double heuristicSameRoadPriority,
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double heuristicFewJunctionsPriority, double angleWeightFactor)
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public Pathfinder AStar(Coordinates startCoordinates, Coordinates goalCoordinates, SpeedType vehicle)
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{
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DateTime startCalc = DateTime.Now;
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regionManager = new RegionManager(workingDir);
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_speedType = vehicle;
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OsmNode? startNode = regionManager.ClosestNodeToCoordinates(startCoordinates, _speedType);
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OsmNode? goalNode = regionManager.ClosestNodeToCoordinates(goalCoordinates, _speedType);
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@ -38,103 +43,116 @@ public class Pathfinder
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return this;
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}
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PriorityQueue<OsmNode, double> openSetfScore = new();
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RPriorityQueue<OsmNode, double> openSetfScore = new();
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openSetfScore.Enqueue(startNode, 0);
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gScore = new() { { startNode, 0 } };
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_cameFromDict = new();
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while (openSetfScore.Count > 0)
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bool found = false;
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bool stop = false;
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TimeSpan firstFound = TimeSpan.MaxValue;
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double maxGscore = double.MaxValue;
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while (openSetfScore.Count > 0 && !stop)
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{
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OsmNode currentNode = openSetfScore.Dequeue();
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OsmNode currentNode = openSetfScore.Dequeue()!;
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if (currentNode.Equals(goalNode))
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{
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TimeSpan calcTime = DateTime.Now - startCalc;
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pathResult = GetPath(goalNode, calcTime);
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Console.WriteLine($"Path found. {calcTime} PathLength {pathResult.pathNodes.Count} VisitedNodes {gScore.Count} Distance {pathResult.distance} Duration {pathResult.weight}");
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return this;
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if (!found)
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{
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firstFound = DateTime.Now - startCalc;
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found = true;
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}
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maxGscore = gScore[goalNode];
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/*
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int removed = openSetfScore.Remove(gScore.Where(item => item.Value > maxGscore)
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.ToDictionary(item => item.Key, item => item.Value).Keys);
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Console.WriteLine($"Removed {removed}");*/
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}
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if (found && DateTime.Now - startCalc > firstFound.Multiply(2))
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stop = true;
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foreach (OsmEdge edge in currentNode.edges)
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{
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OsmNode? neighbor = regionManager.GetNode(edge.neighborId, edge.neighborRegion);
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if (neighbor is not null)
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{
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double tentativeGScore =
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gScore[currentNode] + Weight(currentNode, neighbor, edge, angleWeightFactor);
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double tentativeGScore = gScore[currentNode] + Weight(currentNode, neighbor, edge);
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gScore.TryAdd(neighbor, double.MaxValue);
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if (tentativeGScore < gScore[neighbor])
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if ((!found || (found && tentativeGScore < maxGscore)) && tentativeGScore < gScore[neighbor])
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{
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if(!_cameFromDict.TryAdd(neighbor, currentNode))
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_cameFromDict[neighbor] = currentNode;
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gScore[neighbor] = tentativeGScore;
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double h = Heuristic(currentNode, neighbor, goalNode, edge,
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heuristicRoadLevelPriority, heuristicFewJunctionsPriority, heuristicSameRoadPriority, angleWeightFactor);
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//Console.WriteLine($"Queue: {openSetfScore.Count:00000} Current Distance: {Utils.DistanceBetween(currentNode, goalNode):000000.00} Visited: {cameFromDict.Count:00000} Current heuristic: {h:00000.00}");
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double h = Heuristic(currentNode, neighbor, goalNode, edge);
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openSetfScore.Enqueue(neighbor, tentativeGScore + h);
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}
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}
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}
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}
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pathResult = new(DateTime.Now - startCalc, new List<PathNode>(),0 ,0);
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TimeSpan calcTime = DateTime.Now - startCalc;
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if (!found)
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{
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pathResult = new(DateTime.Now - startCalc, new List<PathNode>(),0 ,0);
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Console.Write("No path found.");
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return this;
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}
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else
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{
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pathResult = GetPath(goalNode, calcTime);
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}
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Console.WriteLine($"Path found. {calcTime} PathLength {pathResult.pathNodes.Count} VisitedNodes {gScore.Count} Distance {pathResult.distance} Duration {pathResult.weight}");
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return this;
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}
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private double Weight(OsmNode currentNode, OsmNode neighborNode, OsmEdge edge, double angleWeightFactor)
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private double Weight(OsmNode currentNode, OsmNode neighborNode, OsmEdge edge)
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{
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double distance = Utils.DistanceBetween(currentNode, neighborNode);
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double speed = regionManager.GetSpeedForEdge(currentNode, edge.wayId, _speedType);
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double angle = 1;
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if (_cameFromDict!.ContainsKey(currentNode))
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{
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OsmNode previousNode = _cameFromDict[currentNode];
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Vector v1 = new(previousNode, currentNode);
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Vector v1 = new(currentNode, previousNode);
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Vector v2 = new(currentNode, neighborNode);
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double nodeAngle = v1.Angle(v2);
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angle = ((180 - nodeAngle) / 180) * angleWeightFactor;
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if (nodeAngle < turnAngle)
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angle = 0;
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else
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angle = nodeAngle / 180;
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}
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double prio = regionManager.GetPriorityForVehicle(_speedType,edge, currentNode);
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return distance / (1 + speed + angle + prio);
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double prio = regionManager.GetPriorityForVehicle(_speedType,edge, currentNode) * roadPriorityFactor;
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return distance / (speed * angle + prio + 1);
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}
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private double Heuristic(OsmNode currentNode, OsmNode neighborNode, OsmNode goalNode, OsmEdge edge, double roadPriorityFactor, double junctionFactor, double sameRoadFactor, double nodeAngleFactor)
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private double Heuristic(OsmNode currentNode, OsmNode neighborNode, OsmNode goalNode, OsmEdge edge)
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{
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double roadPriority = regionManager.GetPriorityForVehicle(_speedType, edge, currentNode) * roadPriorityFactor;
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if (roadPriority == 0)
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if (neighborNode.Equals(goalNode)) return 0;
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double priority = regionManager.GetPriorityForVehicle(_speedType, edge, currentNode);
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if (priority == 0)
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return double.MaxValue;
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double speed = regionManager.GetSpeedForEdge(currentNode, edge.wayId, _speedType) * 0.0003;
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TagManager curTags = regionManager.GetRegion(currentNode.coordinates)!.tagManager;
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TagManager nextTags = regionManager.GetRegion(neighborNode.coordinates)!.tagManager;
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bool sameName = false;
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string? curName = (string?)curTags.GetTag(edge.wayId, TagType.name);
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bool sameRef = false;
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string? curRef = (string?)curTags.GetTag(edge.wayId, TagType.tagref);
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if(curName is not null)
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foreach (OsmEdge pEdge in neighborNode.edges)
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{
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if ((string?)nextTags.GetTag(pEdge.wayId, TagType.name) == curName)
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sameName = true;
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if ((string?)nextTags.GetTag(pEdge.wayId, TagType.tagref) == curRef)
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sameRef = true;
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}
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double sameRoadName = (sameRef || sameName ? 1 : 0) * sameRoadFactor;
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double junctionCount = (neighborNode.edges.Count > 2 ? 0 : 1) * junctionFactor;
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double speed = regionManager.GetSpeedForEdge(currentNode, edge.wayId, _speedType);
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double angle = 0;
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if (_cameFromDict!.ContainsKey(currentNode))
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{
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OsmNode previousNode = _cameFromDict[currentNode];
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Vector v1 = new(previousNode, currentNode);
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Vector v1 = new(currentNode, previousNode);
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Vector v2 = new(currentNode, neighborNode);
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double nodeAngle = v1.Angle(v2);
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angle = ((180 - nodeAngle) / 180) * nodeAngleFactor;
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if (nodeAngle < turnAngle)
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angle = 0;
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else
|
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angle = nodeAngle / 180;
|
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}
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return Utils.DistanceBetween(neighborNode, goalNode) / (roadPriority + sameRoadName + junctionCount + angle);
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|
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double roadPriority = priority * roadPriorityFactor;
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return Utils.DistanceBetween(neighborNode, goalNode) / (speed * angle + roadPriority + 1);
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}
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public void SaveResult(string path)
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@ -199,6 +217,8 @@ public class Pathfinder
|
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double v1L = Math.Sqrt(v1.x * v1.x + v1.y * v1.y);
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double v2L = Math.Sqrt(v2.x * v2.x + v2.y * v2.y);
|
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double ang = Math.Acos(dotProd / (v1L * v2L));
|
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if (ang.Equals(double.NaN))
|
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return 0;
|
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double angle = Utils.RadiansToDegrees(ang);
|
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return angle;
|
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}
|
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|
36
Pathfinding/RPriorityQueue.cs
Normal file
36
Pathfinding/RPriorityQueue.cs
Normal file
@ -0,0 +1,36 @@
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namespace Pathfinding;
|
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|
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public class RPriorityQueue<TKey, TPriority> where TKey : notnull
|
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{
|
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public Dictionary<TKey, TPriority> queue;
|
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public int Count { get; private set; }
|
||||
|
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public RPriorityQueue()
|
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{
|
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queue = new();
|
||||
}
|
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|
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public void Enqueue(TKey key, TPriority priority)
|
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{
|
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if (!queue.TryAdd(key, priority))
|
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queue[key] = priority;
|
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Count = queue.Count;
|
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}
|
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|
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public TKey? Dequeue()
|
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{
|
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TKey? retKey = queue.MinBy(item => item.Value).Key;
|
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queue.Remove(retKey);
|
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Count = queue.Count;
|
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return retKey;
|
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}
|
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|
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public int Remove(IEnumerable<TKey> elements)
|
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{
|
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int before = Count;
|
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queue = queue.Where(queueitem => !elements.Contains(queueitem.Key))
|
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.ToDictionary(item => item.Key, item => item.Value);
|
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Count = queue.Count;
|
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return before - Count;
|
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}
|
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}
|
@ -23,13 +23,18 @@ namespace Pathfinding
|
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|
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public Region? GetRegion(ulong id)
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{
|
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if(_regions.TryGetValue(id, out Region? value))
|
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return value;
|
||||
|
||||
if(_regions.TryGetValue(id, out Region? retRegion))
|
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return retRegion;
|
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|
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Region? loadedRegion = RegionFromId(id);
|
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|
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if(_regions.TryGetValue(id, out Region? retRegion2)) //Prevent other thread from changing collection
|
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return retRegion2;
|
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if(loadedRegion is not null)
|
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_regions.Add(loadedRegion!.regionHash, value: loadedRegion);
|
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return loadedRegion;
|
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_regions.TryAdd(loadedRegion.regionHash, loadedRegion);
|
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|
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return _regions[id];
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}
|
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|
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public Region[] GetAllRegions()
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@ -37,12 +42,12 @@ namespace Pathfinding
|
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return _regions.Values.ToArray();
|
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}
|
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|
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private Region? RegionFromFile(string filePath)
|
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private static Region? RegionFromFile(string filePath)
|
||||
{
|
||||
if (!File.Exists(filePath))
|
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return null;
|
||||
|
||||
FileStream regionFile = new (filePath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
FileStream regionFile = new (filePath, FileMode.Open, FileAccess.Read, FileShare.Read, (int)new FileInfo(filePath).Length, FileOptions.SequentialScan);
|
||||
Region retRegion = JsonSerializer.Deserialize<Region>(regionFile, Region.serializerOptions)!;
|
||||
regionFile.Dispose();
|
||||
return retRegion;
|
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@ -60,7 +65,7 @@ namespace Pathfinding
|
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return r?.GetNode(nodeId);
|
||||
}
|
||||
|
||||
public bool TestValidConnectionForType(OsmNode node1, OsmNode node2, Tag.SpeedType type)
|
||||
public bool TestValidConnectionForType(OsmNode node1, OsmNode node2, SpeedType type)
|
||||
{
|
||||
foreach (OsmEdge edge in node1.edges)
|
||||
{
|
||||
@ -71,15 +76,15 @@ namespace Pathfinding
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TestValidConnectionForType(OsmNode node1, OsmEdge edge, Tag.SpeedType type)
|
||||
public bool TestValidConnectionForType(OsmNode node1, OsmEdge edge, SpeedType type)
|
||||
{
|
||||
if (type == Tag.SpeedType.any)
|
||||
if (type == SpeedType.any)
|
||||
return true;
|
||||
byte speed = GetSpeedForEdge(node1, edge.wayId, type);
|
||||
return (speed is not 0);
|
||||
}
|
||||
|
||||
public OsmNode? ClosestNodeToCoordinates(Coordinates coordinates, Tag.SpeedType vehicle)
|
||||
public OsmNode? ClosestNodeToCoordinates(Coordinates coordinates, SpeedType vehicle)
|
||||
{
|
||||
OsmNode? closest = null;
|
||||
double distance = double.MaxValue;
|
||||
@ -89,7 +94,7 @@ namespace Pathfinding
|
||||
foreach (OsmNode node in region.nodes)
|
||||
{
|
||||
bool hasConnectionUsingVehicle = true;
|
||||
if (vehicle is not Tag.SpeedType.any)
|
||||
if (vehicle is not SpeedType.any)
|
||||
{
|
||||
hasConnectionUsingVehicle = false;
|
||||
foreach (OsmEdge edge in node.edges)
|
||||
@ -110,21 +115,21 @@ namespace Pathfinding
|
||||
return closest;
|
||||
}
|
||||
|
||||
public byte GetSpeedForEdge(OsmNode node1, ulong wayId, Tag.SpeedType vehicle)
|
||||
public byte GetSpeedForEdge(OsmNode node1, ulong wayId, SpeedType vehicle)
|
||||
{
|
||||
TagManager tags = GetRegion(node1.coordinates)!.tagManager;
|
||||
Tag.WayType wayType = (Tag.WayType)tags.GetTag(wayId, Tag.TagType.highway)!;
|
||||
WayType wayType = (WayType)tags.GetTag(wayId, Tag.TagType.highway)!;
|
||||
byte speed = 0;
|
||||
switch (vehicle)
|
||||
{
|
||||
case Tag.SpeedType.pedestrian:
|
||||
case SpeedType.pedestrian:
|
||||
speed = Tag.defaultSpeedPedestrian[wayType];
|
||||
return speed;
|
||||
case Tag.SpeedType.car:
|
||||
case SpeedType.car:
|
||||
byte? maxSpeed = (byte?)tags.GetTag(wayId, Tag.TagType.maxspeed);
|
||||
speed = Tag.defaultSpeedCar[wayType];
|
||||
return maxSpeed < speed ? (byte)maxSpeed : speed;
|
||||
case Tag.SpeedType.any:
|
||||
case SpeedType.any:
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
|
@ -1,6 +1,7 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using OSMDatastructure;
|
||||
using OSMDatastructure.Graph;
|
||||
using Pathfinding;
|
||||
|
||||
@ -9,11 +10,12 @@ namespace RenderPath;
|
||||
public static class Renderer
|
||||
{
|
||||
private const int ImageMaxSize = 20000;
|
||||
private const float PenThickness = 4;
|
||||
private const float PenThickness = 2;
|
||||
private static readonly Color RouteColor = Color.Red;
|
||||
private static readonly Color WeightStartColor = Color.FromArgb(0, 0, 255);
|
||||
private static readonly Color WeightCenterColor = Color.FromArgb(255, 255, 0);
|
||||
private static readonly Color WeightEndColor = Color.FromArgb(0, 255, 0);
|
||||
private static readonly Color WeightStartColor = Color.FromArgb(127, 0, 100, 255);
|
||||
private static readonly Color WeightEndColor = Color.FromArgb(255,0, 255, 0);
|
||||
private static readonly Color RoadPrioStart = Color.FromArgb(200, 100, 100, 100);
|
||||
private static readonly Color RoadPrioEnd = Color.FromArgb(255, 255, 180, 0);
|
||||
|
||||
public class Bounds
|
||||
{
|
||||
@ -61,24 +63,20 @@ public static class Renderer
|
||||
int pixelsX = (int)(lonDiff * scaleFactor);
|
||||
int pixelsY = (int)(latDiff * scaleFactor);
|
||||
|
||||
Image ret = new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppRgb);
|
||||
Image ret = new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppPArgb);
|
||||
Graphics g = Graphics.FromImage(ret);
|
||||
g.Clear(Color.White);
|
||||
|
||||
//TODO Use road priority for roadcolor
|
||||
Color start = Color.FromArgb(255, 25, 25, 25);
|
||||
Color center = Color.FromArgb(255, 0, 0, 0);
|
||||
Color end = Color.FromArgb(255, 0, 255, 0);
|
||||
|
||||
foreach (OsmNode node in nodes)
|
||||
{
|
||||
foreach (OsmEdge edge in node.edges)
|
||||
{
|
||||
double priority = rm.GetPriorityForVehicle(Tag.SpeedType.car, edge, node) / 17;
|
||||
Coordinates c1 = node.coordinates;
|
||||
OsmNode nNode = rm.GetNode(edge.neighborId, edge.neighborRegion)!;
|
||||
Coordinates c2 = nNode.coordinates;
|
||||
|
||||
Pen p = new(GradientPick(0, start, center, end), PenThickness);
|
||||
Pen p = new(ColorInterp(RoadPrioStart, RoadPrioEnd, priority), PenThickness);
|
||||
float x1 = (c1.longitude - minLon) * scaleFactor;
|
||||
float y1 = (maxLat - c1.latitude) * scaleFactor;
|
||||
float x2 = (c2.longitude - minLon) * scaleFactor;
|
||||
@ -111,7 +109,7 @@ public static class Renderer
|
||||
int pixelsX = (int)(lonDiff * scaleFactor);
|
||||
int pixelsY = (int)(latDiff * scaleFactor);
|
||||
|
||||
Image ret = renderOver ?? new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppRgb);
|
||||
Image ret = renderOver ?? new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppPArgb);
|
||||
Graphics g = Graphics.FromImage(ret);
|
||||
if(renderOver is null)
|
||||
g.Clear(Color.White);
|
||||
@ -133,16 +131,17 @@ public static class Renderer
|
||||
}
|
||||
|
||||
[SuppressMessage("Interoperability", "CA1416:Plattformkompatibilität überprüfen")]
|
||||
public static ValueTuple<Image, Bounds> DrawGScores(Dictionary<OsmNode, double> gScoreDict, Image? renderOver = null,
|
||||
public static ValueTuple<Image, Bounds> DrawGScores(Dictionary<OsmNode, double> gScore, Image? renderOver = null,
|
||||
Bounds? bounds = null)
|
||||
{
|
||||
float minLat = bounds?.minLat ?? gScoreDict.Min(kv => kv.Key.coordinates.latitude);
|
||||
float minLon = bounds?.minLon ?? gScoreDict.Min(kv => kv.Key.coordinates.longitude);
|
||||
float maxLat = bounds?.maxLat ?? gScoreDict.Max(kv => kv.Key.coordinates.latitude);
|
||||
float maxLon = bounds?.maxLon ?? gScoreDict.Max(kv => kv.Key.coordinates.longitude);
|
||||
|
||||
float minLat = bounds?.minLat ?? gScore.Min(kv => kv.Key.coordinates.latitude);
|
||||
float minLon = bounds?.minLon ?? gScore.Min(kv => kv.Key.coordinates.longitude);
|
||||
float maxLat = bounds?.maxLat ?? gScore.Max(kv => kv.Key.coordinates.latitude);
|
||||
float maxLon = bounds?.maxLon ?? gScore.Max(kv => kv.Key.coordinates.longitude);
|
||||
|
||||
double minWeight = gScoreDict.Min(kv => kv.Value);
|
||||
double maxWeight = gScoreDict.Max(kv => kv.Value);
|
||||
double minWeight = gScore.Min(kv => kv.Value);
|
||||
double maxWeight = gScore.Max(kv => kv.Value);
|
||||
|
||||
float latDiff = maxLat - minLat;
|
||||
float lonDiff = maxLon - minLon;
|
||||
@ -152,22 +151,24 @@ public static class Renderer
|
||||
int pixelsX = (int)(lonDiff * scaleFactor);
|
||||
int pixelsY = (int)(latDiff * scaleFactor);
|
||||
|
||||
Image ret = renderOver ?? new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppRgb);
|
||||
Image ret = renderOver ?? new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppPArgb);
|
||||
Graphics g = Graphics.FromImage(ret);
|
||||
if(renderOver is null)
|
||||
g.Clear(Color.White);
|
||||
|
||||
float pointSize = PenThickness * 1.5f;
|
||||
|
||||
foreach (KeyValuePair<OsmNode, double> kv in gScoreDict)
|
||||
foreach (KeyValuePair<OsmNode, double> kv in gScore)
|
||||
{
|
||||
double percentage = (kv.Value - minWeight) / (maxWeight - minWeight);
|
||||
Brush b = new SolidBrush(GradientPick(percentage, WeightStartColor, WeightCenterColor, WeightEndColor));
|
||||
Brush b = new SolidBrush(ColorInterp(WeightStartColor, WeightEndColor, percentage));
|
||||
|
||||
float x = (kv.Key.coordinates.longitude - minLon) * scaleFactor;
|
||||
float y = (maxLat - kv.Key.coordinates.latitude) * scaleFactor;
|
||||
|
||||
x -= (PenThickness * 1.5f) / 2;
|
||||
y -= (PenThickness * 1.5f) / 2;
|
||||
g.FillEllipse(b, x, y, PenThickness * 1.5f, PenThickness * 1.5f);
|
||||
x -= pointSize / 2;
|
||||
y -= pointSize / 2;
|
||||
g.FillEllipse(b, x, y, pointSize, pointSize);
|
||||
}
|
||||
|
||||
return new ValueTuple<Image, Bounds>(ret, new Bounds(minLat,minLon,maxLat,maxLon));
|
||||
@ -182,12 +183,4 @@ public static class Renderer
|
||||
LinearInterp(start.R, end.R, percentage),
|
||||
LinearInterp(start.G, end.G, percentage),
|
||||
LinearInterp(start.B, end.B, percentage));
|
||||
private static Color GradientPick(double percentage, Color Start, Color Center, Color End) {
|
||||
if (percentage < 0.5)
|
||||
return ColorInterp(Start, Center, percentage / 0.5);
|
||||
else if (percentage == 0.5)
|
||||
return Center;
|
||||
else
|
||||
return ColorInterp(Center, End, (percentage - 0.5)/0.5);
|
||||
}
|
||||
}
|
145
Server/Server.cs
145
Server/Server.cs
@ -18,7 +18,7 @@ public class Server
|
||||
Console.SetError(newConsole);
|
||||
|
||||
string workingDir = "D:/stuttgart-regbez-latest";
|
||||
|
||||
|
||||
//RegionConverter.ConvertXMLToRegions("D:/stuttgart-regbez-latest.osm", "D:/stuttgart-regbez-latest");
|
||||
//RegionConverter.ConvertXMLToRegions("D:/map.osm", "D:/map");
|
||||
//RegionConverter.ConvertXMLToRegions("D:/germany-latest.osm", "D:/germany-latest");
|
||||
@ -26,32 +26,28 @@ public class Server
|
||||
Coordinates start = new (48.7933798f, 9.8275859f);
|
||||
Coordinates finish = new (48.795918f, 9.021618f);
|
||||
|
||||
TestVariables(workingDir, start, finish);
|
||||
|
||||
|
||||
string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
|
||||
TestVariables(workingDir, start, finish, 16);
|
||||
GetShortestRoute("D:");
|
||||
|
||||
/*
|
||||
Console.WriteLine("Preparing BaseRender");
|
||||
RegionManager allRegions = new(workingDir);
|
||||
for (float lat = 48.78f - Region.RegionSize / 2; lat < 48.87f + Region.RegionSize / 2; lat += Region.RegionSize / 2)
|
||||
{
|
||||
for (float lon = 9f - Region.RegionSize / 2; lon < 9.9f + Region.RegionSize / 2; lon += Region.RegionSize / 2)
|
||||
{
|
||||
allRegions.GetRegion(new Coordinates(lat, lon));
|
||||
}
|
||||
}
|
||||
Console.WriteLine("Regions Loaded. Rendering.");
|
||||
ValueTuple<Image, Renderer.Bounds> baseRender = Renderer.DrawArea(allRegions);
|
||||
ValueTuple<Image, Renderer.Bounds> area = RenderAreaBaseImage(workingDir, start, finish);
|
||||
area.Item1.Save(@"D:\Base.png", ImageFormat.Png);
|
||||
|
||||
ValueTuple<Image, Renderer.Bounds> areaDistance = Renderer.DrawPath(
|
||||
PathResult.PathresultFromFile(@"D:\angle0,140_level0,020_same0,160.result"), Image.FromFile(@"D:\Base.png"), area.Item2);
|
||||
areaDistance.Item1.Save(@"D:\Distance.png", ImageFormat.Png);
|
||||
|
||||
ValueTuple<Image, Renderer.Bounds> areaWeight = Renderer.DrawPath(
|
||||
PathResult.PathresultFromFile(@"D:\angle0,160_level0,020_same0,020.result"), Image.FromFile(@"D:\Base.png"), area.Item2);
|
||||
areaWeight.Item1.Save(@"D:\Weight.png", ImageFormat.Png);
|
||||
*/
|
||||
/*
|
||||
string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
|
||||
|
||||
|
||||
|
||||
/*
|
||||
Pathfinder result = new Pathfinder(workingDir).AStar(start,
|
||||
finish, Tag.SpeedType.car, 0.034, 0.012,
|
||||
0, 0.18);
|
||||
|
||||
Pathfinder result = new Pathfinder(workingDir, 0.002, 0,
|
||||
0, 1, 30).AStar(start,
|
||||
finish, Tag.SpeedType.car);
|
||||
|
||||
Console.WriteLine($"Calc-time {result.pathResult!.calcTime} Path-length: {result.pathResult.pathNodes.Count} Visited-nodes: {result.gScore!.Count}");
|
||||
|
||||
string fileName = DateTime.Now.ToFileTime().ToString();
|
||||
@ -64,54 +60,101 @@ public class Server
|
||||
#pragma warning disable CA1416
|
||||
render.Save(Path.Join(parentFolder, renderFileName), ImageFormat.Png);
|
||||
#pragma warning restore CA1416*/
|
||||
Console.Beep(400, 100);
|
||||
}
|
||||
|
||||
private static void TestVariables(string workingDir, Coordinates start, Coordinates finish)
|
||||
private static void GetShortestRoute(string directory)
|
||||
{
|
||||
DateTime start = DateTime.Now;
|
||||
HashSet<string> allFiles = Directory.GetFiles(directory).Where(file => file.EndsWith(".result")).ToHashSet();
|
||||
PathResult first = PathResult.PathresultFromFile(allFiles.First());
|
||||
KeyValuePair<PathResult, string> shortest = new(first, allFiles.First());
|
||||
KeyValuePair<PathResult, string> fastest = new(first, allFiles.First());
|
||||
KeyValuePair<PathResult, string> calcTime = new(first, allFiles.First());
|
||||
int loaded = 0;
|
||||
foreach (string filePath in allFiles)
|
||||
{
|
||||
PathResult result = PathResult.PathresultFromFile(filePath);
|
||||
Console.WriteLine($"{loaded++}/{allFiles.Count()} {filePath} " +
|
||||
$"Time elapsed: {DateTime.Now - start} " +
|
||||
$"Remaining {((DateTime.Now - start)/loaded)*(allFiles.Count-loaded)}");
|
||||
if (shortest.Key.distance > result.distance)
|
||||
shortest = new KeyValuePair<PathResult, string>(result, filePath);
|
||||
|
||||
if (fastest.Key.weight > result.weight)
|
||||
fastest = new KeyValuePair<PathResult, string>(result, filePath);
|
||||
|
||||
if (calcTime.Key.calcTime > result.calcTime)
|
||||
calcTime = new KeyValuePair<PathResult, string>(result, filePath);
|
||||
}
|
||||
Console.WriteLine($"Shortest: {shortest.Key.distance} {shortest.Value}\nFastest: {shortest.Key.weight} {fastest.Value}\nCalcTime: {calcTime.Key.calcTime} {calcTime.Value}");
|
||||
}
|
||||
|
||||
private static ValueTuple<Image, Renderer.Bounds> RenderAreaBaseImage(string workingDir, Coordinates c1, Coordinates c2)
|
||||
{
|
||||
float minLat = c1.latitude < c2.latitude ? c1.latitude : c2.latitude;
|
||||
float minLon = c1.longitude < c2.longitude ? c1.longitude : c2.longitude;
|
||||
float maxLat = c1.latitude > c2.latitude ? c1.latitude : c2.latitude;
|
||||
float maxLon = c1.longitude > c2.longitude ? c1.longitude : c2.longitude;
|
||||
|
||||
RegionManager allRegions = new(workingDir);
|
||||
for (float lat = minLat - Region.RegionSize; lat < maxLat + Region.RegionSize; lat += Region.RegionSize / 2)
|
||||
{
|
||||
for (float lon = minLon - Region.RegionSize; lon < maxLon + Region.RegionSize; lon += Region.RegionSize / 2)
|
||||
{
|
||||
allRegions.GetRegion(new Coordinates(lat, lon));
|
||||
}
|
||||
}
|
||||
Console.WriteLine("Regions Loaded. Rendering.");
|
||||
ValueTuple<Image, Renderer.Bounds> baseRender = Renderer.DrawArea(allRegions);
|
||||
return baseRender;
|
||||
}
|
||||
|
||||
private static void TestVariables(string workingDir, Coordinates start, Coordinates finish, int threads)
|
||||
{
|
||||
string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
|
||||
|
||||
Queue<Thread> CalcThreads = new();
|
||||
|
||||
for (double sameRoadPriority = 0.002; sameRoadPriority < 0.4; sameRoadPriority += 0.02)
|
||||
RegionManager rm = new (workingDir);
|
||||
|
||||
Queue<Thread> calcThreads = new();
|
||||
|
||||
for (double roadLevelPriority = 0.02; roadLevelPriority > 0; roadLevelPriority -= 0.001)
|
||||
{
|
||||
for (double roadLevelPriority = 0.4; roadLevelPriority > 0; roadLevelPriority -= 0.02)
|
||||
for (double maxAngle = 5; maxAngle < 45; maxAngle += 5)
|
||||
{
|
||||
for (double angleWeightFactor = 0.01; angleWeightFactor < 0.25; angleWeightFactor += 0.01)
|
||||
double priority = roadLevelPriority;
|
||||
double angle = maxAngle;
|
||||
calcThreads.Enqueue(new Thread(() =>
|
||||
{
|
||||
double priority = roadLevelPriority;
|
||||
double roadPriority = sameRoadPriority;
|
||||
double factor = angleWeightFactor;
|
||||
CalcThreads.Enqueue(new Thread(() =>
|
||||
{
|
||||
Pathfinder testresult = new Pathfinder(workingDir).AStar(start,
|
||||
finish, Tag.SpeedType.car, priority, roadPriority,
|
||||
0, factor);
|
||||
string fileName =
|
||||
$"angle{factor:0.000}_level{priority:0.000}_same{roadPriority:0.000}.result";
|
||||
testresult.SaveResult(Path.Join(parentFolder, fileName));
|
||||
}));
|
||||
}
|
||||
Pathfinder testresult = new Pathfinder(rm, priority, angle).AStar(start,
|
||||
finish, Tag.SpeedType.car);
|
||||
string fileName = $"angle{angle:0.000}_level{priority:0.000}.result";
|
||||
testresult.SaveResult(Path.Join(parentFolder, fileName));
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
int totalTasks = CalcThreads.Count;
|
||||
int completed = 0;
|
||||
int totalTasks = calcThreads.Count;
|
||||
int completedTasks = 0;
|
||||
DateTime startTime = DateTime.Now;
|
||||
|
||||
HashSet<Thread> runningThreads = new();
|
||||
while (CalcThreads.Count > 0)
|
||||
while (calcThreads.Count > 0)
|
||||
{
|
||||
while (runningThreads.Count < 16 && CalcThreads.Count > 0)
|
||||
while (runningThreads.Count < threads && calcThreads.Count > 0)
|
||||
{
|
||||
Thread t = CalcThreads.Dequeue();
|
||||
Thread t = calcThreads.Dequeue();
|
||||
runningThreads.Add(t);
|
||||
t.Start();
|
||||
}
|
||||
|
||||
int newCompleted = runningThreads.RemoveWhere(thread => !thread.IsAlive);
|
||||
completed += newCompleted;
|
||||
if(newCompleted > 0)
|
||||
Console.WriteLine($"To calculate: {CalcThreads.Count}/{totalTasks} Average Time: {(DateTime.Now - startTime)/(completed)} Elapsed: {DateTime.Now - startTime} Remaining: {(DateTime.Now - startTime)/(completed)*CalcThreads.Count}");
|
||||
int newCompletedTasks = runningThreads.RemoveWhere(thread => !thread.IsAlive);
|
||||
completedTasks += newCompletedTasks;
|
||||
if (newCompletedTasks > 0)
|
||||
{
|
||||
TimeSpan elapsedTime = DateTime.Now - startTime;
|
||||
Console.WriteLine($"To calculate: {calcThreads.Count}/{totalTasks} Time Average: {(elapsedTime)/(completedTasks)} Elapsed: {elapsedTime} Remaining: {(elapsedTime)/(completedTasks)*calcThreads.Count}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user