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@ -1,4 +1,3 @@
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using System.Text.Json.Serialization;
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||||
using OSMDatastructure;
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||||
using OSMDatastructure.Graph;
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using Pathfinding;
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@ -14,20 +13,18 @@ builder.Services.AddSwaggerGen();
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|
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var app = builder.Build();
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app.MapGet("/getRoute", (float latStart, float lonStart, float latEnd, float lonEnd, Tag.SpeedType vehicle, double stayOnSameRoadPriority, double useHigherLevelRoadsPriority, double useRoadsWithLessJunctionsPriority) =>
|
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app.MapGet("/getRoute", (float latStart, float lonStart, float latEnd, float lonEnd, Tag.SpeedType vehicle, double useHigherLevelRoadsPriority, double maxTurnAngle) =>
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{
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Pathfinder result = new Pathfinder("D:/stuttgart-regbez-latest").AStar(new Coordinates(latStart, lonStart),
|
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new Coordinates(latEnd, lonEnd), vehicle, useHigherLevelRoadsPriority, stayOnSameRoadPriority,
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useRoadsWithLessJunctionsPriority);
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Pathfinder result = new Pathfinder("D:/stuttgart-regbez-latest", useHigherLevelRoadsPriority, maxTurnAngle).AStar(new Coordinates(latStart, lonStart),
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new Coordinates(latEnd, lonEnd), vehicle, 3);
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return result.pathResult;
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}
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);
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||||
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app.MapGet("/getShortestRoute", (float latStart, float lonStart, float latEnd, float lonEnd) =>
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{
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Pathfinder result = new Pathfinder("D:/stuttgart-regbez-latest").AStar(new Coordinates(latStart, lonStart),
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new Coordinates(latEnd, lonEnd), Tag.SpeedType.any, 0, 0,
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0);
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Pathfinder result = new Pathfinder("D:/stuttgart-regbez-latest", 0, 30).AStar(new Coordinates(latStart, lonStart),
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new Coordinates(latEnd, lonEnd), Tag.SpeedType.any, 3);
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return result.pathResult;
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}
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);
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|
@ -21,8 +21,7 @@ public class Coordinates
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if (obj == null || obj.GetType() != this.GetType())
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return false;
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Coordinates convObj = (Coordinates)obj;
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// ReSharper disable twice CompareOfFloatsByEqualityOperator static values
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return convObj.latitude == this.latitude && convObj.longitude == this.longitude;
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return convObj.latitude.Equals(this.latitude) && convObj.longitude.Equals(longitude);
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}
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public static ulong GetRegionHashCode(float latitude, float longitude)
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@ -49,6 +48,6 @@ public class Coordinates
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public override string ToString()
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{
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return
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$"lat:{latitude.ToString(NumberFormatInfo.InvariantInfo)} lon:{longitude.ToString(CultureInfo.InvariantCulture)}";
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$"Coordinates lat:{latitude.ToString(NumberFormatInfo.InvariantInfo)} lon:{longitude.ToString(CultureInfo.InvariantCulture)}";
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}
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}
|
@ -22,6 +22,6 @@ public class OsmEdge
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public override string ToString()
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{
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return $"w:{wayId} n1:{startId} n2:{neighborId} in r:{neighborRegion}";
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return $"Edge wayId:{wayId} n1:{startId} n2:{neighborId} in regionId:{neighborRegion}";
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}
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}
|
@ -12,15 +12,15 @@ public class OsmNode
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public OsmNode(ulong nodeId, float lat, float lon)
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{
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this.nodeId = nodeId;
|
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this.edges = new();
|
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this.coordinates = new Coordinates(lat, lon);
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edges = new();
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coordinates = new Coordinates(lat, lon);
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}
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||||
|
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[JsonConstructor]
|
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public OsmNode(ulong nodeId, Coordinates coordinates)
|
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{
|
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this.nodeId = nodeId;
|
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this.edges = new();
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edges = new();
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this.coordinates = coordinates;
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}
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@ -29,7 +29,8 @@ public class OsmNode
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HashSet<OsmEdge> e = edges.Where(edge => edge.neighborId == n.nodeId).ToHashSet();
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if (e.Count > 0)
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return e.First();
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else return null;
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||||
|
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return null;
|
||||
}
|
||||
|
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public override bool Equals(object? obj)
|
||||
@ -39,6 +40,6 @@ public class OsmNode
|
||||
|
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public override string ToString()
|
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{
|
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return $"{nodeId} {coordinates} ec:{edges.Count}";
|
||||
return $"Node id:{nodeId} coordinates:{coordinates} edges-count:{edges.Count}";
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}
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}
|
@ -47,16 +47,12 @@ public class Region
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||||
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public OsmNode? GetNode(ulong id)
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{
|
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if (ContainsNode(id))
|
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return nodes.First(node => node.nodeId == id);
|
||||
else return null;
|
||||
return ContainsNode(id) ? nodes.First(node => node.nodeId == id) : null;
|
||||
}
|
||||
|
||||
public OsmNode? GetNode(Coordinates coordinates)
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{
|
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if (ContainsNode(coordinates))
|
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return nodes.First(node => node.coordinates.Equals(coordinates));
|
||||
else return null;
|
||||
return ContainsNode(coordinates) ? nodes.First(node => node.coordinates.Equals(coordinates)) : null;
|
||||
}
|
||||
|
||||
}
|
@ -18,7 +18,7 @@ public class Tag
|
||||
switch (key)
|
||||
{
|
||||
case TagType.highway:
|
||||
this.value = (WayType)value.GetByte();
|
||||
this.value = value.GetByte();
|
||||
break;
|
||||
case TagType.maxspeed:
|
||||
this.value = value.GetByte();
|
||||
@ -61,6 +61,7 @@ public class Tag
|
||||
}
|
||||
break;
|
||||
case "maxspeed":
|
||||
case "maxspeed:max":
|
||||
try
|
||||
{
|
||||
byte speed = Convert.ToByte(value);
|
||||
@ -111,8 +112,8 @@ public class Tag
|
||||
|
||||
public static readonly Dictionary<WayType, byte> defaultSpeedCar = new() {
|
||||
{ WayType.NONE, 0 },
|
||||
{ WayType.motorway, 100 },
|
||||
{ WayType.motorroad, 90 },
|
||||
{ WayType.motorway, 130 },
|
||||
{ WayType.motorroad, 100 },
|
||||
{ WayType.trunk, 85 },
|
||||
{ WayType.primary, 65 },
|
||||
{ WayType.secondary, 60 },
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System.Text.Json.Serialization;
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using OSMDatastructure.Graph;
|
||||
|
||||
namespace OSMDatastructure;
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||||
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||||
|
@ -65,12 +65,12 @@ namespace OSMDatastructure
|
||||
return d;
|
||||
}
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||||
|
||||
private static double DegreesToRadians(double deg)
|
||||
public static double DegreesToRadians(double deg)
|
||||
{
|
||||
return deg * Math.PI / 180.0;
|
||||
}
|
||||
|
||||
private static double RadiansToDegrees(double rad)
|
||||
public static double RadiansToDegrees(double rad)
|
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{
|
||||
return rad * 180.0 / Math.PI;
|
||||
}
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||||
|
@ -1,4 +1,3 @@
|
||||
using System.Diagnostics.Tracing;
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||||
using System.Text.Json.Serialization;
|
||||
using OSMDatastructure;
|
||||
using OSMDatastructure.Graph;
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|
@ -1,16 +1,27 @@
|
||||
using System.Text.Json;
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||||
using System.Text.Json.Serialization;
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||||
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||||
namespace Pathfinding;
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||||
|
||||
public class PathResult
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{
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[JsonInclude]public double distance;
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[JsonInclude]public double weight;
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||||
[JsonInclude]public TimeSpan calcTime;
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[JsonInclude]public List<PathNode> pathNodes;
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[JsonConstructor]
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public PathResult(TimeSpan calcTime, List<PathNode> pathNodes)
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public PathResult(TimeSpan calcTime, List<PathNode> pathNodes, double distance, double weight)
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{
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this.calcTime = calcTime;
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this.pathNodes = pathNodes;
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this.distance = distance;
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this.weight = weight;
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||||
}
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||||
|
||||
public static PathResult PathresultFromFile(string filePath)
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{
|
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return JsonSerializer.Deserialize<PathResult>(new FileStream(filePath, FileMode.Open, FileAccess.Read,
|
||||
FileShare.Read))!;
|
||||
}
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||||
}
|
@ -2,210 +2,227 @@
|
||||
using OSMDatastructure;
|
||||
using OSMDatastructure.Graph;
|
||||
using static OSMDatastructure.Tag;
|
||||
using WayType = OSMDatastructure.Tag.WayType;
|
||||
|
||||
namespace Pathfinding;
|
||||
|
||||
//TODO check parameters for all functions and determine global fields
|
||||
public class Pathfinder
|
||||
{
|
||||
|
||||
public RegionManager regionManager;
|
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public readonly string workingDir;
|
||||
public PathResult? pathResult;
|
||||
public Dictionary<OsmNode, double>? gScore;
|
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private Dictionary<OsmNode, OsmNode>? _cameFromDict;
|
||||
private SpeedType _speedType;
|
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private double roadPriorityFactor, turnAngle;
|
||||
|
||||
public Pathfinder(string workingDirectory)
|
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public Pathfinder(string workingDirectory, double roadPriorityFactor, double turnAngle)
|
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{
|
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if (!Path.Exists(workingDirectory))
|
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throw new DirectoryNotFoundException(workingDirectory);
|
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regionManager = new(workingDirectory);
|
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workingDir = workingDirectory;
|
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this.roadPriorityFactor = roadPriorityFactor;
|
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this.turnAngle = turnAngle;
|
||||
}
|
||||
|
||||
public Pathfinder AStar(Coordinates startCoordinates, Coordinates goalCoordinates,
|
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SpeedType vehicle, double heuristicRoadLevelPriority, double heuristicSameRoadPriority,
|
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double heuristicFewJunctionsPriority)
|
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|
||||
public Pathfinder(RegionManager regionManager, double roadPriorityFactor, double turnAngle)
|
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{
|
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this.regionManager = regionManager;
|
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this.roadPriorityFactor = roadPriorityFactor;
|
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this.turnAngle = turnAngle;
|
||||
}
|
||||
|
||||
public Pathfinder AStar(Coordinates startCoordinates, Coordinates goalCoordinates, SpeedType vehicle, double extraTime)
|
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{
|
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DateTime startCalc = DateTime.Now;
|
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regionManager = new RegionManager(workingDir);
|
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OsmNode? startNode = regionManager.ClosestNodeToCoordinates(startCoordinates, vehicle);
|
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OsmNode? goalNode = regionManager.ClosestNodeToCoordinates(goalCoordinates, vehicle);
|
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_speedType = vehicle;
|
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OsmNode? startNode = regionManager.ClosestNodeToCoordinates(startCoordinates, _speedType);
|
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OsmNode? goalNode = regionManager.ClosestNodeToCoordinates(goalCoordinates, _speedType);
|
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if (startNode is null || goalNode is null)
|
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{
|
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pathResult = new(DateTime.Now - startCalc, new List<PathNode>());
|
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pathResult = new(DateTime.Now - startCalc, new List<PathNode>(),0 ,0);
|
||||
return this;
|
||||
}
|
||||
|
||||
PriorityQueue<OsmNode, double> openSetfScore = new();
|
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RPriorityQueue<OsmNode, double> openSetfScore = new();
|
||||
openSetfScore.Enqueue(startNode, 0);
|
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Dictionary<OsmNode, OsmNode> cameFromDict = new();
|
||||
gScore = new() { { startNode, 0 } };
|
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_cameFromDict = new();
|
||||
|
||||
while (openSetfScore.Count > 0)
|
||||
bool found = false;
|
||||
bool stop = false;
|
||||
TimeSpan firstFound = TimeSpan.MaxValue;
|
||||
double maxGscore = double.MaxValue;
|
||||
|
||||
while (openSetfScore.Count > 0 && !stop)
|
||||
{
|
||||
OsmNode currentNode = openSetfScore.Dequeue();
|
||||
OsmNode currentNode = openSetfScore.Dequeue()!;
|
||||
if (currentNode.Equals(goalNode))
|
||||
{
|
||||
Console.WriteLine("Path found.");
|
||||
this.pathResult = GetPath(cameFromDict, goalNode, DateTime.Now - startCalc);
|
||||
return this;
|
||||
if (!found)
|
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{
|
||||
firstFound = DateTime.Now - startCalc;
|
||||
found = true;
|
||||
Console.WriteLine($"First: {firstFound} Multiplied by {extraTime}: {firstFound.Multiply(extraTime)}");
|
||||
}
|
||||
maxGscore = gScore[goalNode];
|
||||
}
|
||||
|
||||
if (found && DateTime.Now - startCalc > firstFound.Multiply(extraTime))
|
||||
stop = true;
|
||||
|
||||
foreach (OsmEdge edge in currentNode.edges)
|
||||
{
|
||||
OsmNode? neighbor = regionManager.GetNode(edge.neighborId, edge.neighborRegion);
|
||||
if (neighbor is not null)
|
||||
{
|
||||
double tentativeGScore =
|
||||
gScore[currentNode] + Weight(currentNode, neighbor, edge, vehicle);
|
||||
double tentativeGScore = gScore[currentNode] + Weight(currentNode, neighbor, edge);
|
||||
gScore.TryAdd(neighbor, double.MaxValue);
|
||||
if (tentativeGScore < gScore[neighbor])
|
||||
if ((!found || (found && tentativeGScore < maxGscore)) && tentativeGScore < gScore[neighbor])
|
||||
{
|
||||
if (cameFromDict.ContainsKey(neighbor))
|
||||
cameFromDict[neighbor] = currentNode;
|
||||
else
|
||||
cameFromDict.Add(neighbor, currentNode);
|
||||
if (gScore.ContainsKey(neighbor))
|
||||
gScore[neighbor] = tentativeGScore;
|
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else
|
||||
gScore.Add(neighbor, tentativeGScore);
|
||||
double h = Heuristic(currentNode, neighbor, goalNode, edge, vehicle,
|
||||
heuristicRoadLevelPriority, heuristicFewJunctionsPriority, heuristicSameRoadPriority);
|
||||
//Console.WriteLine($"Queue: {openSetfScore.Count:00000} Current Distance: {Utils.DistanceBetween(currentNode, goalNode):000000.00} Visited: {cameFromDict.Count:00000} Current heuristic: {h:00000.00}");
|
||||
if(!_cameFromDict.TryAdd(neighbor, currentNode))
|
||||
_cameFromDict[neighbor] = currentNode;
|
||||
gScore[neighbor] = tentativeGScore;
|
||||
double h = Heuristic(currentNode, neighbor, goalNode, edge);
|
||||
openSetfScore.Enqueue(neighbor, tentativeGScore + h);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pathResult = new(DateTime.Now - startCalc, new List<PathNode>());
|
||||
|
||||
TimeSpan calcTime = DateTime.Now - startCalc;
|
||||
if (!found)
|
||||
{
|
||||
pathResult = new(DateTime.Now - startCalc, new List<PathNode>(),0 ,0);
|
||||
Console.Write("No path found.");
|
||||
return this;
|
||||
}
|
||||
else
|
||||
{
|
||||
pathResult = GetPath(goalNode, calcTime);
|
||||
}
|
||||
Console.WriteLine($"Path found. {calcTime} PathLength {pathResult.pathNodes.Count} VisitedNodes {gScore.Count} Distance {pathResult.distance} Duration {pathResult.weight}");
|
||||
return this;
|
||||
}
|
||||
|
||||
private double Weight(OsmNode currentNode, OsmNode neighborNode, OsmEdge edge)
|
||||
{
|
||||
double distance = Utils.DistanceBetween(currentNode, neighborNode);
|
||||
double speed = regionManager.GetSpeedForEdge(currentNode, edge.wayId, _speedType);
|
||||
|
||||
double angle = 1;
|
||||
if (_cameFromDict!.ContainsKey(currentNode))
|
||||
{
|
||||
OsmNode previousNode = _cameFromDict[currentNode];
|
||||
Vector v1 = new(currentNode, previousNode);
|
||||
Vector v2 = new(currentNode, neighborNode);
|
||||
double nodeAngle = v1.Angle(v2);
|
||||
if (nodeAngle < turnAngle)
|
||||
angle = 0;
|
||||
else
|
||||
angle = nodeAngle / 180;
|
||||
}
|
||||
double prio = regionManager.GetPriorityForVehicle(_speedType,edge, currentNode) * roadPriorityFactor;
|
||||
|
||||
return distance / (speed * angle + prio + 1);
|
||||
}
|
||||
|
||||
private double Heuristic(OsmNode currentNode, OsmNode neighborNode, OsmNode goalNode, OsmEdge edge)
|
||||
{
|
||||
if (neighborNode.Equals(goalNode)) return 0;
|
||||
double priority = regionManager.GetPriorityForVehicle(_speedType, edge, currentNode);
|
||||
if (priority == 0)
|
||||
return double.MaxValue;
|
||||
|
||||
double distance = Utils.DistanceBetween(neighborNode, goalNode);
|
||||
|
||||
double speed = regionManager.GetSpeedForEdge(currentNode, edge.wayId, _speedType);
|
||||
|
||||
double roadPriority = priority * roadPriorityFactor;
|
||||
|
||||
double angle = 0;
|
||||
if (_cameFromDict!.ContainsKey(currentNode))
|
||||
{
|
||||
OsmNode previousNode = _cameFromDict[currentNode];
|
||||
Vector v1 = new(currentNode, previousNode);
|
||||
Vector v2 = new(currentNode, neighborNode);
|
||||
double nodeAngle = v1.Angle(v2);
|
||||
if (nodeAngle < turnAngle)
|
||||
angle = 0;
|
||||
else
|
||||
angle = nodeAngle / 180;
|
||||
}
|
||||
|
||||
return distance / (speed * angle + roadPriority + 1);
|
||||
}
|
||||
|
||||
public void SaveResult(string path)
|
||||
{
|
||||
if(File.Exists(path))
|
||||
File.Delete(path);
|
||||
FileStream fs = new (path, FileMode.CreateNew);
|
||||
JsonSerializer.Serialize(fs, pathResult, JsonSerializerOptions.Default);
|
||||
fs.Dispose();
|
||||
Console.WriteLine($"Saved result to {path}");
|
||||
}
|
||||
|
||||
private PathResult GetPath(Dictionary<OsmNode, OsmNode> cameFromDict, OsmNode goalNode, TimeSpan calcFinished)
|
||||
private PathResult GetPath(OsmNode goalNode, TimeSpan calcFinished)
|
||||
{
|
||||
List<PathNode> path = new();
|
||||
OsmNode currentNode = goalNode;
|
||||
while (cameFromDict.ContainsKey(cameFromDict[currentNode]))
|
||||
double retDistance = 0;
|
||||
double weight = 0;
|
||||
while (_cameFromDict!.ContainsKey(_cameFromDict[currentNode]))
|
||||
{
|
||||
OsmEdge? currentEdge = cameFromDict[currentNode].edges.First(edge => edge.neighborId == currentNode.nodeId);
|
||||
OsmEdge? currentEdge = _cameFromDict[currentNode].edges.FirstOrDefault(edge => edge.neighborId == currentNode.nodeId);
|
||||
HashSet<Tag>? tags =
|
||||
regionManager.GetRegion(currentNode.coordinates)!.tagManager.GetTagsForWayId(currentEdge.wayId);
|
||||
regionManager.GetRegion(currentNode.coordinates)!.tagManager.GetTagsForWayId(currentEdge!.wayId);
|
||||
PathNode? newNode = PathNode.FromOsmNode(currentNode, tags);
|
||||
if(newNode is not null)
|
||||
path.Add(newNode);
|
||||
currentNode = cameFromDict[currentNode];
|
||||
|
||||
double distance = Utils.DistanceBetween(currentNode, _cameFromDict[currentNode]);
|
||||
retDistance += distance;
|
||||
weight += regionManager.GetSpeedForEdge(_cameFromDict[currentNode], currentEdge.wayId, _speedType);
|
||||
|
||||
currentNode = _cameFromDict[currentNode];
|
||||
}
|
||||
|
||||
path.Reverse();
|
||||
|
||||
return new PathResult(calcFinished, path);
|
||||
return new PathResult(calcFinished, path, retDistance, retDistance / (weight / path.Count));
|
||||
}
|
||||
|
||||
private double Weight(OsmNode fromNode, OsmNode neighborNode, OsmEdge edge, SpeedType vehicle)
|
||||
private class Vector
|
||||
{
|
||||
double distance = Utils.DistanceBetween(fromNode, neighborNode);
|
||||
double speed = regionManager.GetSpeedForEdge(fromNode, edge.wayId, vehicle);
|
||||
//double prio = GetPriorityVehicleRoad(edge, vehicle, regionManager.GetRegion(fromNode.coordinates)!);
|
||||
return distance / speed;
|
||||
}
|
||||
public readonly float x, y;
|
||||
|
||||
private double Heuristic(OsmNode fromNode, OsmNode neighborNode, OsmNode goalNode, OsmEdge edge, SpeedType vehicle, double roadPriorityFactor, double junctionFactor, double sameRoadFactor)
|
||||
{
|
||||
double roadPriority = GetPriorityVehicleRoad(edge, vehicle, regionManager.GetRegion(fromNode.coordinates)!) * roadPriorityFactor;
|
||||
|
||||
TagManager curTags = regionManager.GetRegion(fromNode.coordinates)!.tagManager;
|
||||
TagManager nextTags = regionManager.GetRegion(neighborNode.coordinates)!.tagManager;
|
||||
|
||||
bool sameName = false;
|
||||
string? curName = (string?)curTags.GetTag(edge.wayId, TagType.name);
|
||||
bool sameRef = false;
|
||||
string? curRef = (string?)curTags.GetTag(edge.wayId, TagType.tagref);
|
||||
if(curName is not null)
|
||||
foreach (OsmEdge pEdge in neighborNode.edges)
|
||||
{
|
||||
if ((string?)nextTags.GetTag(pEdge.wayId, TagType.name) == curName)
|
||||
sameName = true;
|
||||
if ((string?)nextTags.GetTag(pEdge.wayId, TagType.tagref) == curRef)
|
||||
sameRef = true;
|
||||
}
|
||||
double sameRoadName = (sameRef || sameName ? 1 : 0) * sameRoadFactor;
|
||||
|
||||
double junctionCount = (neighborNode.edges.Count > 2 ? 0 : 1) * junctionFactor;
|
||||
|
||||
return Utils.DistanceBetween(neighborNode, goalNode) / (1 + roadPriority + sameRoadName + junctionCount);
|
||||
}
|
||||
|
||||
private static double GetPriorityVehicleRoad(OsmEdge edge, SpeedType vehicle, Region region)
|
||||
{
|
||||
if (vehicle == SpeedType.any)
|
||||
return 1;
|
||||
WayType? wayType = (WayType?)region.tagManager.GetTag(edge.wayId, TagType.highway);
|
||||
if(wayType is null)
|
||||
return 0;
|
||||
if (vehicle == SpeedType.car)
|
||||
public Vector(float x, float y)
|
||||
{
|
||||
switch (wayType)
|
||||
{
|
||||
case WayType.motorway:
|
||||
case WayType.motorway_link:
|
||||
case WayType.motorroad:
|
||||
case WayType.trunk:
|
||||
case WayType.trunk_link:
|
||||
case WayType.primary:
|
||||
case WayType.primary_link:
|
||||
return 10;
|
||||
case WayType.secondary:
|
||||
case WayType.secondary_link:
|
||||
return 7;
|
||||
case WayType.tertiary:
|
||||
case WayType.tertiary_link:
|
||||
return 5;
|
||||
case WayType.unclassified:
|
||||
case WayType.residential:
|
||||
case WayType.road:
|
||||
case WayType.living_street:
|
||||
return 2;
|
||||
case WayType.service:
|
||||
case WayType.track:
|
||||
return 0.0001;
|
||||
}
|
||||
}
|
||||
if (vehicle == SpeedType.pedestrian)
|
||||
{
|
||||
switch (wayType)
|
||||
{
|
||||
case WayType.pedestrian:
|
||||
case WayType.corridor:
|
||||
case WayType.footway:
|
||||
case WayType.path:
|
||||
case WayType.steps:
|
||||
case WayType.residential:
|
||||
case WayType.living_street:
|
||||
return 10;
|
||||
case WayType.service:
|
||||
case WayType.cycleway:
|
||||
case WayType.bridleway:
|
||||
case WayType.road:
|
||||
case WayType.track:
|
||||
case WayType.unclassified:
|
||||
return 5;
|
||||
case WayType.tertiary:
|
||||
case WayType.tertiary_link:
|
||||
case WayType.escape:
|
||||
return 2;
|
||||
}
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
return 0.01;
|
||||
public Vector(OsmNode n1, OsmNode n2)
|
||||
{
|
||||
this.x = n1.coordinates.longitude - n2.coordinates.longitude;
|
||||
this.y = n1.coordinates.latitude - n2.coordinates.latitude;
|
||||
}
|
||||
|
||||
public double Angle(Vector v2)
|
||||
{
|
||||
return Angle(this, v2);
|
||||
}
|
||||
|
||||
public static double Angle(Vector v1, Vector v2)
|
||||
{
|
||||
double dotProd = v1.x * v2.x + v1.y * v2.y;
|
||||
double v1L = Math.Sqrt(v1.x * v1.x + v1.y * v1.y);
|
||||
double v2L = Math.Sqrt(v2.x * v2.x + v2.y * v2.y);
|
||||
double ang = Math.Acos(dotProd / (v1L * v2L));
|
||||
if (ang.Equals(double.NaN))
|
||||
return 0;
|
||||
double angle = Utils.RadiansToDegrees(ang);
|
||||
return angle;
|
||||
}
|
||||
}
|
||||
}
|
47
Pathfinding/RPriorityQueue.cs
Normal file
47
Pathfinding/RPriorityQueue.cs
Normal file
@ -0,0 +1,47 @@
|
||||
namespace Pathfinding;
|
||||
|
||||
public class RPriorityQueue<TKey, TPriority> where TKey : notnull
|
||||
{
|
||||
public Dictionary<TKey, TPriority> queue;
|
||||
public int Count => queue.Count;
|
||||
|
||||
public RPriorityQueue()
|
||||
{
|
||||
queue = new();
|
||||
}
|
||||
|
||||
public void Enqueue(TKey key, TPriority priority)
|
||||
{
|
||||
if (!queue.TryAdd(key, priority))
|
||||
queue[key] = priority;
|
||||
}
|
||||
|
||||
public TKey Dequeue()
|
||||
{
|
||||
TKey retKey = queue.MinBy(item => item.Value).Key;
|
||||
queue.Remove(retKey);
|
||||
return retKey;
|
||||
}
|
||||
|
||||
public int Remove(IEnumerable<TKey> elements)
|
||||
{
|
||||
int before = Count;
|
||||
queue = queue.Where(queueitem => !elements.Contains(queueitem.Key))
|
||||
.ToDictionary(item => item.Key, item => item.Value);
|
||||
return before - Count;
|
||||
}
|
||||
|
||||
public int RemoveExcept(IEnumerable<TKey> exceptKeys)
|
||||
{
|
||||
int before = Count;
|
||||
queue = queue.IntersectBy(exceptKeys, item => item.Key).ToDictionary(item => item.Key, item => item.Value);
|
||||
return before - Count;
|
||||
}
|
||||
|
||||
public int Clear()
|
||||
{
|
||||
int before = Count;
|
||||
queue.Clear();
|
||||
return before;
|
||||
}
|
||||
}
|
@ -1,6 +1,8 @@
|
||||
using System.Text.Json;
|
||||
using OSMDatastructure;
|
||||
using OSMDatastructure.Graph;
|
||||
using SpeedType = OSMDatastructure.Tag.SpeedType;
|
||||
using WayType = OSMDatastructure.Tag.WayType;
|
||||
|
||||
namespace Pathfinding
|
||||
{
|
||||
@ -21,31 +23,32 @@ namespace Pathfinding
|
||||
|
||||
public Region? GetRegion(ulong id)
|
||||
{
|
||||
if(_regions.TryGetValue(id, out Region? value))
|
||||
return value;
|
||||
else
|
||||
if (!_regions.ContainsKey(id))
|
||||
{
|
||||
Region? loadedRegion = RegionFromId(id);
|
||||
if(loadedRegion is not null)
|
||||
_regions.Add(loadedRegion!.regionHash, value: loadedRegion);
|
||||
return loadedRegion;
|
||||
if (loadedRegion is not null)
|
||||
_regions.TryAdd(loadedRegion.regionHash, loadedRegion);
|
||||
return _regions[id]; //return from _regions instead of loadedRegion for multithreading/pointers
|
||||
}
|
||||
return _regions[id];
|
||||
}
|
||||
|
||||
public Region[] GetAllRegions()
|
||||
{
|
||||
return this._regions.Values.ToArray();
|
||||
return _regions.Values.ToArray();
|
||||
}
|
||||
|
||||
private Region? RegionFromFile(string filePath)
|
||||
private static Region? RegionFromFile(string filePath)
|
||||
{
|
||||
Region? retRegion = null;
|
||||
if (File.Exists(filePath))
|
||||
if (!File.Exists(filePath))
|
||||
{
|
||||
FileStream regionFile = new FileStream(filePath, FileMode.Open);
|
||||
retRegion = JsonSerializer.Deserialize<Region>(regionFile, Region.serializerOptions)!;
|
||||
regionFile.Dispose();
|
||||
//throw new FileNotFoundException(filePath);
|
||||
return null;
|
||||
}
|
||||
|
||||
FileStream regionFile = new (filePath, FileMode.Open, FileAccess.Read, FileShare.Read, (int)new FileInfo(filePath).Length, FileOptions.SequentialScan);
|
||||
Region retRegion = JsonSerializer.Deserialize<Region>(regionFile, Region.serializerOptions)!;
|
||||
regionFile.Dispose();
|
||||
return retRegion;
|
||||
}
|
||||
|
||||
@ -61,26 +64,25 @@ namespace Pathfinding
|
||||
return r?.GetNode(nodeId);
|
||||
}
|
||||
|
||||
public bool TestValidConnectionForType(OsmNode node1, OsmNode node2, Tag.SpeedType type)
|
||||
public bool TestValidConnectionForType(OsmNode node1, OsmNode node2, SpeedType type)
|
||||
{
|
||||
foreach (OsmEdge edge in node1.edges)
|
||||
foreach (OsmEdge edge in node1.edges.Where(edge => edge.neighborId.Equals(node2.nodeId)))
|
||||
{
|
||||
if (edge.neighborId.Equals(node2.nodeId))
|
||||
return TestValidConnectionForType(node1, edge, type);
|
||||
return TestValidConnectionForType(node1, edge, type);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TestValidConnectionForType(OsmNode node1, OsmEdge edge, Tag.SpeedType type)
|
||||
public bool TestValidConnectionForType(OsmNode node1, OsmEdge edge, SpeedType type)
|
||||
{
|
||||
if (type == Tag.SpeedType.any)
|
||||
if (type == SpeedType.any)
|
||||
return true;
|
||||
byte speed = GetSpeedForEdge(node1, edge.wayId, type);
|
||||
return (speed is not 0);
|
||||
}
|
||||
|
||||
public OsmNode? ClosestNodeToCoordinates(Coordinates coordinates, Tag.SpeedType vehicle)
|
||||
public OsmNode? ClosestNodeToCoordinates(Coordinates coordinates, SpeedType vehicle)
|
||||
{
|
||||
OsmNode? closest = null;
|
||||
double distance = double.MaxValue;
|
||||
@ -90,7 +92,7 @@ namespace Pathfinding
|
||||
foreach (OsmNode node in region.nodes)
|
||||
{
|
||||
bool hasConnectionUsingVehicle = true;
|
||||
if (vehicle is not Tag.SpeedType.any)
|
||||
if (vehicle is not SpeedType.any)
|
||||
{
|
||||
hasConnectionUsingVehicle = false;
|
||||
foreach (OsmEdge edge in node.edges)
|
||||
@ -111,25 +113,88 @@ namespace Pathfinding
|
||||
return closest;
|
||||
}
|
||||
|
||||
public byte GetSpeedForEdge(OsmNode node1, ulong wayId, Tag.SpeedType vehicle)
|
||||
public byte GetSpeedForEdge(OsmNode node1, ulong wayId, SpeedType vehicle)
|
||||
{
|
||||
TagManager tags = GetRegion(node1.coordinates)!.tagManager;
|
||||
Tag.WayType wayType = (Tag.WayType)tags.GetTag(wayId, Tag.TagType.highway)!;
|
||||
WayType wayType = (WayType)tags.GetTag(wayId, Tag.TagType.highway)!;
|
||||
byte speed = 0;
|
||||
switch (vehicle)
|
||||
{
|
||||
case Tag.SpeedType.pedestrian:
|
||||
case SpeedType.pedestrian:
|
||||
speed = Tag.defaultSpeedPedestrian[wayType];
|
||||
return speed;
|
||||
case Tag.SpeedType.car:
|
||||
case SpeedType.car:
|
||||
byte? maxSpeed = (byte?)tags.GetTag(wayId, Tag.TagType.maxspeed);
|
||||
speed = Tag.defaultSpeedCar[wayType];
|
||||
return maxSpeed < speed ? (byte)maxSpeed : speed;
|
||||
case Tag.SpeedType.any:
|
||||
case SpeedType.any:
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public double GetPriorityForVehicle(SpeedType speedType, OsmEdge edge, OsmNode node)
|
||||
{
|
||||
if (speedType == SpeedType.any)
|
||||
return 1;
|
||||
Region region = GetRegion(node.coordinates)!;
|
||||
WayType? wayType = (WayType?)region.tagManager.GetTag(edge.wayId, Tag.TagType.highway);
|
||||
if(wayType is null)
|
||||
return 0;
|
||||
if (speedType == SpeedType.car)
|
||||
{
|
||||
switch (wayType)
|
||||
{
|
||||
case WayType.motorway:
|
||||
case WayType.motorway_link:
|
||||
case WayType.motorroad:
|
||||
return 20;
|
||||
case WayType.trunk:
|
||||
case WayType.trunk_link:
|
||||
case WayType.primary:
|
||||
case WayType.primary_link:
|
||||
return 10;
|
||||
case WayType.secondary:
|
||||
case WayType.secondary_link:
|
||||
case WayType.tertiary:
|
||||
case WayType.tertiary_link:
|
||||
return 6;
|
||||
case WayType.unclassified:
|
||||
case WayType.residential:
|
||||
case WayType.road:
|
||||
case WayType.living_street:
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
if (speedType == SpeedType.pedestrian)
|
||||
{
|
||||
switch (wayType)
|
||||
{
|
||||
case WayType.pedestrian:
|
||||
case WayType.corridor:
|
||||
case WayType.footway:
|
||||
case WayType.path:
|
||||
case WayType.steps:
|
||||
case WayType.residential:
|
||||
case WayType.living_street:
|
||||
return 10;
|
||||
case WayType.service:
|
||||
case WayType.cycleway:
|
||||
case WayType.bridleway:
|
||||
case WayType.road:
|
||||
case WayType.track:
|
||||
case WayType.unclassified:
|
||||
return 5;
|
||||
case WayType.tertiary:
|
||||
case WayType.tertiary_link:
|
||||
case WayType.escape:
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
33
RenderPath/Bounds.cs
Normal file
33
RenderPath/Bounds.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using System.Text.Json.Serialization;
|
||||
using OSMDatastructure.Graph;
|
||||
|
||||
namespace RenderPath;
|
||||
|
||||
public class Bounds
|
||||
{
|
||||
[JsonInclude]public float minLat, maxLat, minLon, maxLon;
|
||||
|
||||
[JsonConstructor]
|
||||
public Bounds(float minLat, float minLon, float maxLat, float maxLon)
|
||||
{
|
||||
this.minLon = minLon;
|
||||
this.maxLat = maxLat;
|
||||
this.maxLon = maxLon;
|
||||
this.minLat = minLat;
|
||||
}
|
||||
|
||||
public static Bounds FromCoords(float lat1, float lon1, float lat2, float lon2)
|
||||
{
|
||||
float minLat = lat1 < lat2 ? lat1 : lat2;
|
||||
float minLon = lon1 < lon2 ? lon1 : lon2;
|
||||
float maxLat = lat1 > lat2 ? lat1 : lat2;
|
||||
float maxLon = lon1 > lon2 ? lon1 : lon2;
|
||||
|
||||
return new Bounds(minLat, minLon, maxLat, maxLon);
|
||||
}
|
||||
|
||||
public static Bounds FromCoords(Coordinates c1, Coordinates c2)
|
||||
{
|
||||
return FromCoords(c1.latitude, c1.longitude, c2.latitude, c2.longitude);
|
||||
}
|
||||
}
|
44
RenderPath/PNGRenderer.cs
Normal file
44
RenderPath/PNGRenderer.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
|
||||
namespace RenderPath;
|
||||
|
||||
#pragma warning disable CA1416
|
||||
public class PNGRenderer : Renderer
|
||||
{
|
||||
private readonly Image _image;
|
||||
private readonly Graphics _graphics;
|
||||
|
||||
public PNGRenderer(int width, int height)
|
||||
{
|
||||
_image = new Bitmap(width, height, PixelFormat.Format32bppPArgb);
|
||||
_graphics = Graphics.FromImage(_image);
|
||||
_graphics.Clear(Color.White);
|
||||
}
|
||||
|
||||
public PNGRenderer(Image renderOver)
|
||||
{
|
||||
_image = renderOver;
|
||||
_graphics = Graphics.FromImage(renderOver);
|
||||
}
|
||||
|
||||
public override void DrawLine(float x1, float y1, float x2, float y2, int width, Color color)
|
||||
{
|
||||
Pen p = new Pen(color, width);
|
||||
_graphics.DrawLine(p, x1, y1, x2, y2);
|
||||
}
|
||||
|
||||
public override void DrawDot(float x, float y, int radius, Color color)
|
||||
{
|
||||
Brush b = new SolidBrush(color);
|
||||
x -= radius / 2f;
|
||||
y -= radius / 2f;
|
||||
_graphics.FillEllipse(b, x, y, radius, radius);
|
||||
}
|
||||
|
||||
public override void Save(string path)
|
||||
{
|
||||
_image.Save($"{path}.png", ImageFormat.Png);
|
||||
}
|
||||
}
|
||||
#pragma warning restore CA1416
|
@ -1,51 +1,31 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Text.Json;
|
||||
using OSMDatastructure;
|
||||
using OSMDatastructure.Graph;
|
||||
using Pathfinding;
|
||||
|
||||
namespace RenderPath;
|
||||
|
||||
public static class Renderer
|
||||
public abstract class Renderer
|
||||
{
|
||||
private const int ImageMaxSize = 20000;
|
||||
private const float PenThickness = 4;
|
||||
private const int PenThickness = 2;
|
||||
private static readonly Color RouteColor = Color.Red;
|
||||
private static readonly Color WeightStartColor = Color.FromArgb(0, 0, 255);
|
||||
private static readonly Color WeightCenterColor = Color.FromArgb(255, 255, 0);
|
||||
private static readonly Color WeightEndColor = Color.FromArgb(0, 255, 0);
|
||||
private static readonly Color WeightStartColor = Color.FromArgb(127, 0, 100, 255);
|
||||
private static readonly Color WeightEndColor = Color.FromArgb(255, 0, 255, 0);
|
||||
private static readonly Color RoadPrioStart = Color.FromArgb(200, 100, 100, 100);
|
||||
private static readonly Color RoadPrioEnd = Color.FromArgb(255, 255, 180, 0);
|
||||
|
||||
public class Bounds
|
||||
public Bounds? bounds;
|
||||
|
||||
public enum RenderType { png, svg}
|
||||
|
||||
public abstract void DrawLine(float x1, float y1, float x2, float y2, int width, Color color);
|
||||
public abstract void DrawDot(float x, float y, int r, Color color);
|
||||
public abstract void Save(string path);
|
||||
|
||||
public static Renderer DrawArea(RegionManager rm, RenderType renderType)
|
||||
{
|
||||
public readonly float minLat, maxLat, minLon, maxLon;
|
||||
|
||||
public Bounds(float minLat, float minLon, float maxLat, float maxLon)
|
||||
{
|
||||
this.minLon = minLon;
|
||||
this.maxLat = maxLat;
|
||||
this.maxLon = maxLon;
|
||||
this.minLat = minLat;
|
||||
}
|
||||
}
|
||||
|
||||
[SuppressMessage("Interoperability", "CA1416:Plattformkompatibilität überprüfen")]
|
||||
public static Image DrawPathfinder(Pathfinder pathfinder)
|
||||
{
|
||||
Console.WriteLine("Rendering loaded Regions");
|
||||
ValueTuple<Image, Bounds> areaRender = DrawArea(pathfinder.regionManager);
|
||||
Console.WriteLine("Rendering gScores (Weights)");
|
||||
ValueTuple<Image, Bounds> areaGScoreRender = DrawGScores(pathfinder.gScore!, areaRender.Item1, areaRender.Item2);
|
||||
Console.WriteLine("Rendering path");
|
||||
ValueTuple<Image, Bounds> areaGScorePathRender = DrawPath(pathfinder.pathResult!, areaGScoreRender.Item1, areaGScoreRender.Item2);
|
||||
|
||||
return areaGScorePathRender.Item1;
|
||||
}
|
||||
|
||||
[SuppressMessage("Interoperability", "CA1416:Plattformkompatibilität überprüfen")]
|
||||
public static ValueTuple<Image, Bounds> DrawArea(RegionManager rm)
|
||||
{
|
||||
HashSet<OsmNode> nodes = new HashSet<OsmNode>();
|
||||
HashSet<OsmNode> nodes = new();
|
||||
foreach (OSMDatastructure.Region r in rm.GetAllRegions())
|
||||
nodes = nodes.Concat(r.nodes).ToHashSet();
|
||||
|
||||
@ -61,48 +41,50 @@ public static class Renderer
|
||||
|
||||
int pixelsX = (int)(lonDiff * scaleFactor);
|
||||
int pixelsY = (int)(latDiff * scaleFactor);
|
||||
|
||||
Image ret = new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppRgb);
|
||||
Graphics g = Graphics.FromImage(ret);
|
||||
g.Clear(Color.White);
|
||||
|
||||
//TODO Use road priority for roadcolor
|
||||
Color start = Color.FromArgb(255, 25, 25, 25);
|
||||
Color center = Color.FromArgb(255, 0, 0, 0);
|
||||
Color end = Color.FromArgb(255, 0, 255, 0);
|
||||
Renderer renderer;
|
||||
switch (renderType)
|
||||
{
|
||||
case RenderType.svg:
|
||||
renderer = new SVGRenderer(pixelsX, pixelsY);
|
||||
break;
|
||||
default:
|
||||
renderer = new PNGRenderer(pixelsX, pixelsY);
|
||||
break;
|
||||
}
|
||||
|
||||
foreach (OsmNode node in nodes)
|
||||
{
|
||||
foreach (OsmEdge edge in node.edges)
|
||||
{
|
||||
double priority = rm.GetPriorityForVehicle(Tag.SpeedType.car, edge, node) / 20;
|
||||
Coordinates c1 = node.coordinates;
|
||||
OsmNode nNode = rm.GetNode(edge.neighborId, edge.neighborRegion)!;
|
||||
Coordinates c2 = nNode.coordinates;
|
||||
|
||||
Pen p = new Pen(GradientPick(0, start, center, end), PenThickness);
|
||||
float x1 = (c1.longitude - minLon) * scaleFactor;
|
||||
float y1 = (maxLat - c1.latitude) * scaleFactor;
|
||||
float x2 = (c2.longitude - minLon) * scaleFactor;
|
||||
float y2 = (maxLat - c2.latitude) * scaleFactor;
|
||||
|
||||
g.DrawLine(p, x1, y1, x2, y2);
|
||||
renderer.DrawLine(x1, y1, x2, y2, PenThickness, ColorInterp(RoadPrioStart, RoadPrioEnd, priority));
|
||||
}
|
||||
}
|
||||
|
||||
return new ValueTuple<Image, Bounds>(ret, new Bounds(minLat,minLon,maxLat,maxLon));
|
||||
renderer.bounds = new Bounds(minLat,minLon,maxLat,maxLon);
|
||||
return renderer;
|
||||
}
|
||||
|
||||
[SuppressMessage("Interoperability", "CA1416:Plattformkompatibilität überprüfen")]
|
||||
public static ValueTuple<Image, Bounds> DrawPath(PathResult pathResult, Image? renderOver = null, Bounds? bounds = null)
|
||||
|
||||
public static Renderer DrawPath(PathResult pathResult, RenderType renderType, Renderer? drawOver)
|
||||
{
|
||||
List<Coordinates> coordinates = new();
|
||||
foreach(PathNode node in pathResult.pathNodes)
|
||||
coordinates.Add(node.coordinates);
|
||||
|
||||
float minLat = bounds?.minLat ?? coordinates.Min(coords => coords.latitude);
|
||||
float minLon = bounds?.minLon ?? coordinates.Min(coords => coords.longitude);
|
||||
float maxLat = bounds?.maxLat ?? coordinates.Max(coords => coords.latitude);
|
||||
float maxLon = bounds?.maxLon ?? coordinates.Max(coords => coords.longitude);
|
||||
float minLat = drawOver?.bounds!.minLat ?? coordinates.Min(coords => coords.latitude);
|
||||
float minLon = drawOver?.bounds!.minLon ?? coordinates.Min(coords => coords.longitude);
|
||||
float maxLat = drawOver?.bounds!.maxLat ?? coordinates.Max(coords => coords.latitude);
|
||||
float maxLon = drawOver?.bounds!.maxLon ?? coordinates.Max(coords => coords.longitude);
|
||||
|
||||
float latDiff = maxLat - minLat;
|
||||
float lonDiff = maxLon - minLon;
|
||||
@ -112,38 +94,46 @@ public static class Renderer
|
||||
int pixelsX = (int)(lonDiff * scaleFactor);
|
||||
int pixelsY = (int)(latDiff * scaleFactor);
|
||||
|
||||
Image ret = renderOver ?? new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppRgb);
|
||||
Graphics g = Graphics.FromImage(ret);
|
||||
if(renderOver is null)
|
||||
g.Clear(Color.White);
|
||||
|
||||
Pen p = new Pen(RouteColor, PenThickness);
|
||||
Renderer renderer;
|
||||
if(drawOver is null)
|
||||
switch (renderType)
|
||||
{
|
||||
case RenderType.svg:
|
||||
renderer = new SVGRenderer(pixelsX, pixelsY);
|
||||
break;
|
||||
default:
|
||||
renderer = new PNGRenderer(pixelsX, pixelsY);
|
||||
break;
|
||||
}
|
||||
else
|
||||
renderer = drawOver;
|
||||
|
||||
for (int i = 0; i < coordinates.Count - 1; i++)
|
||||
{
|
||||
Coordinates c1 = coordinates[i];
|
||||
Coordinates c2 = coordinates[i + 1];
|
||||
Point p1 = new(Convert.ToInt32((c1.longitude - minLon) * scaleFactor),
|
||||
Convert.ToInt32((maxLat - c1.latitude) * scaleFactor));
|
||||
Point p2 = new(Convert.ToInt32((c2.longitude - minLon) * scaleFactor),
|
||||
Convert.ToInt32((maxLat - c2.latitude) * scaleFactor));
|
||||
g.DrawLine(p, p1, p2);
|
||||
float x1 = (c1.longitude - minLon) * scaleFactor;
|
||||
float y1 = (maxLat - c1.latitude) * scaleFactor;
|
||||
float x2 = (c2.longitude - minLon) * scaleFactor;
|
||||
float y2 = (maxLat - c2.latitude) * scaleFactor;
|
||||
|
||||
renderer.DrawLine(x1, y1, x2, y2, PenThickness, RouteColor);
|
||||
}
|
||||
|
||||
return new ValueTuple<Image, Bounds>(ret, new Bounds(minLat,minLon,maxLat,maxLon));
|
||||
renderer.bounds = new Bounds(minLat, minLon, maxLat, maxLon);
|
||||
return renderer;
|
||||
}
|
||||
|
||||
[SuppressMessage("Interoperability", "CA1416:Plattformkompatibilität überprüfen")]
|
||||
public static ValueTuple<Image, Bounds> DrawGScores(Dictionary<OsmNode, double> gScoreDict, Image? renderOver = null,
|
||||
Bounds? bounds = null)
|
||||
|
||||
public static Renderer DrawGScores(Dictionary<OsmNode, double> gScore, RenderType renderType, Renderer? drawOver)
|
||||
{
|
||||
float minLat = bounds?.minLat ?? gScoreDict.Min(kv => kv.Key.coordinates.latitude);
|
||||
float minLon = bounds?.minLon ?? gScoreDict.Min(kv => kv.Key.coordinates.longitude);
|
||||
float maxLat = bounds?.maxLat ?? gScoreDict.Max(kv => kv.Key.coordinates.latitude);
|
||||
float maxLon = bounds?.maxLon ?? gScoreDict.Max(kv => kv.Key.coordinates.longitude);
|
||||
|
||||
float minLat = drawOver?.bounds!.minLat ?? gScore.Min(kv => kv.Key.coordinates.latitude);
|
||||
float minLon = drawOver?.bounds!.minLon ?? gScore.Min(kv => kv.Key.coordinates.longitude);
|
||||
float maxLat = drawOver?.bounds!.maxLat ?? gScore.Max(kv => kv.Key.coordinates.latitude);
|
||||
float maxLon = drawOver?.bounds!.maxLon ?? gScore.Max(kv => kv.Key.coordinates.longitude);
|
||||
|
||||
double minWeight = gScoreDict.Min(kv => kv.Value);
|
||||
double maxWeight = gScoreDict.Max(kv => kv.Value);
|
||||
double minWeight = gScore.Min(kv => kv.Value);
|
||||
double maxWeight = gScore.Max(kv => kv.Value);
|
||||
|
||||
float latDiff = maxLat - minLat;
|
||||
float lonDiff = maxLon - minLon;
|
||||
@ -153,27 +143,45 @@ public static class Renderer
|
||||
int pixelsX = (int)(lonDiff * scaleFactor);
|
||||
int pixelsY = (int)(latDiff * scaleFactor);
|
||||
|
||||
Image ret = renderOver ?? new Bitmap(pixelsX, pixelsY, PixelFormat.Format32bppRgb);
|
||||
Graphics g = Graphics.FromImage(ret);
|
||||
if(renderOver is null)
|
||||
g.Clear(Color.White);
|
||||
|
||||
foreach (KeyValuePair<OsmNode, double> kv in gScoreDict)
|
||||
Renderer renderer;
|
||||
if(drawOver is null)
|
||||
switch (renderType)
|
||||
{
|
||||
case RenderType.svg:
|
||||
renderer = new SVGRenderer(pixelsX, pixelsY);
|
||||
break;
|
||||
default:
|
||||
renderer = new PNGRenderer(pixelsX, pixelsY);
|
||||
break;
|
||||
}
|
||||
else
|
||||
renderer = drawOver;
|
||||
|
||||
foreach (KeyValuePair<OsmNode, double> kv in gScore)
|
||||
{
|
||||
double percentage = (kv.Value - minWeight) / (maxWeight - minWeight);
|
||||
Brush b = new SolidBrush(GradientPick(percentage, WeightStartColor, WeightCenterColor, WeightEndColor));
|
||||
|
||||
float x = (kv.Key.coordinates.longitude - minLon) * scaleFactor;
|
||||
float y = (maxLat - kv.Key.coordinates.latitude) * scaleFactor;
|
||||
|
||||
x -= (PenThickness * 1.5f) / 2;
|
||||
y -= (PenThickness * 1.5f) / 2;
|
||||
g.FillEllipse(b, x, y, PenThickness * 1.5f, PenThickness * 1.5f);
|
||||
|
||||
renderer.DrawDot(x, y, PenThickness, ColorInterp(WeightStartColor, WeightEndColor, percentage));
|
||||
}
|
||||
|
||||
return new ValueTuple<Image, Bounds>(ret, new Bounds(minLat,minLon,maxLat,maxLon));
|
||||
renderer.bounds = new Bounds(minLat,minLon,maxLat,maxLon);
|
||||
return renderer;
|
||||
}
|
||||
|
||||
public static Renderer DrawPathfinder(Pathfinder pathfinder, RenderType renderType)
|
||||
{
|
||||
Console.WriteLine("Rendering loaded Regions");
|
||||
Renderer areaRender = DrawArea(pathfinder.regionManager, renderType);
|
||||
Console.WriteLine("Rendering gScores (Weights)");
|
||||
Renderer areaGScoreRender = DrawGScores(pathfinder.gScore!, renderType, areaRender);
|
||||
Console.WriteLine("Rendering path");
|
||||
Renderer areaGScorePathRender = DrawPath(pathfinder.pathResult!, renderType, areaGScoreRender);
|
||||
|
||||
return areaGScorePathRender;
|
||||
}
|
||||
|
||||
/*
|
||||
* https://stackoverflow.com/questions/55601338/get-a-color-value-within-a-gradient-based-on-a-value
|
||||
*/
|
||||
@ -183,12 +191,4 @@ public static class Renderer
|
||||
LinearInterp(start.R, end.R, percentage),
|
||||
LinearInterp(start.G, end.G, percentage),
|
||||
LinearInterp(start.B, end.B, percentage));
|
||||
private static Color GradientPick(double percentage, Color Start, Color Center, Color End) {
|
||||
if (percentage < 0.5)
|
||||
return ColorInterp(Start, Center, percentage / 0.5);
|
||||
else if (percentage == 0.5)
|
||||
return Center;
|
||||
else
|
||||
return ColorInterp(Center, End, (percentage - 0.5)/0.5);
|
||||
}
|
||||
}
|
92
RenderPath/SVGRenderer.cs
Normal file
92
RenderPath/SVGRenderer.cs
Normal file
@ -0,0 +1,92 @@
|
||||
using System.Drawing;
|
||||
|
||||
namespace RenderPath;
|
||||
using System.Xml;
|
||||
|
||||
public class SVGRenderer : Renderer
|
||||
{
|
||||
private readonly XmlDocument _image;
|
||||
private XmlElement _document;
|
||||
|
||||
public SVGRenderer(int width, int height)
|
||||
{
|
||||
_image = new XmlDocument();
|
||||
CreateTree(width, height);
|
||||
}
|
||||
|
||||
public SVGRenderer(XmlDocument renderOver)
|
||||
{
|
||||
_image = renderOver;
|
||||
_document = _image.GetElementById("svg")!;
|
||||
}
|
||||
|
||||
private void CreateTree(int width, int height)
|
||||
{
|
||||
XmlDeclaration xmlDeclaration = _image.CreateXmlDeclaration( "1.0", "UTF-8", null );
|
||||
_image.InsertBefore(xmlDeclaration, _image.DocumentElement);
|
||||
XmlElement pElement = _image.CreateElement("svg");
|
||||
XmlAttribute xmlns = _image.CreateAttribute("xmlns");
|
||||
xmlns.Value = "http://www.w3.org/2000/svg";
|
||||
pElement.Attributes.Append(xmlns);
|
||||
XmlAttribute aWidth = _image.CreateAttribute("width");
|
||||
aWidth.Value = width.ToString();
|
||||
pElement.Attributes.Append(aWidth);
|
||||
XmlAttribute aHeight = _image.CreateAttribute("height");
|
||||
aHeight.Value = height.ToString();
|
||||
pElement.Attributes.Append(aHeight);
|
||||
_image.AppendChild(pElement);
|
||||
_document = pElement;
|
||||
}
|
||||
|
||||
public override void DrawLine(float x1, float y1, float x2, float y2, int width, Color color)
|
||||
{
|
||||
XmlElement newLine = _image.CreateElement("line");
|
||||
XmlAttribute aX1 = _image.CreateAttribute("x1");
|
||||
aX1.Value = Math.Floor(x1).ToString("0");
|
||||
newLine.Attributes.Append(aX1);
|
||||
XmlAttribute aY1 = _image.CreateAttribute("y1");
|
||||
aY1.Value = Math.Floor(y1).ToString("0");
|
||||
newLine.Attributes.Append(aY1);
|
||||
XmlAttribute aX2 = _image.CreateAttribute("x2");
|
||||
aX2.Value = Math.Floor(x2).ToString("0");
|
||||
newLine.Attributes.Append(aX2);
|
||||
XmlAttribute aY2 = _image.CreateAttribute("y2");
|
||||
aY2.Value = Math.Floor(y2).ToString("0");
|
||||
newLine.Attributes.Append(aY2);
|
||||
XmlAttribute stroke = _image.CreateAttribute("stroke-width");
|
||||
stroke.Value = width.ToString();
|
||||
newLine.Attributes.Append(stroke);
|
||||
XmlAttribute aColor = _image.CreateAttribute("stroke");
|
||||
aColor.Value = HexFromColor(color);
|
||||
newLine.Attributes.Append(aColor);
|
||||
_document.AppendChild(newLine);
|
||||
}
|
||||
|
||||
public override void DrawDot(float x, float y, int radius, Color color)
|
||||
{
|
||||
XmlElement newCircle = _image.CreateElement("circle");
|
||||
XmlAttribute aX = _image.CreateAttribute("cx");
|
||||
aX.Value = Math.Floor(x).ToString("0");
|
||||
newCircle.Attributes.Append(aX);
|
||||
XmlAttribute aY = _image.CreateAttribute("cy");
|
||||
aY.Value = Math.Floor(y).ToString("0");
|
||||
newCircle.Attributes.Append(aY);
|
||||
XmlAttribute aR = _image.CreateAttribute("r");
|
||||
aR.Value = radius.ToString();
|
||||
newCircle.Attributes.Append(aR);
|
||||
XmlAttribute fill = _image.CreateAttribute("fill");
|
||||
fill.Value = HexFromColor(color);
|
||||
newCircle.Attributes.Append(fill);
|
||||
_document.AppendChild(newCircle);
|
||||
}
|
||||
|
||||
public override void Save(string path)
|
||||
{
|
||||
_image.Save($"{path}.svg");
|
||||
}
|
||||
|
||||
private static string HexFromColor(Color color)
|
||||
{
|
||||
return $"#{color.R:X2}{color.G:X2}{color.B:X2}";
|
||||
}
|
||||
}
|
@ -1,4 +1,3 @@
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
namespace Server;
|
||||
|
160
Server/Server.cs
160
Server/Server.cs
@ -1,15 +1,19 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Text.Json;
|
||||
using OSMDatastructure;
|
||||
using OSMDatastructure.Graph;
|
||||
using Pathfinding;
|
||||
using RenderPath;
|
||||
using Region = OSMDatastructure.Region;
|
||||
|
||||
namespace Server;
|
||||
|
||||
public class Server
|
||||
{
|
||||
|
||||
[SuppressMessage("Interoperability", "CA1416:Validate platform compatibility")]
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
ConsoleWriter newConsole = new();
|
||||
@ -17,25 +21,163 @@ public class Server
|
||||
Console.SetError(newConsole);
|
||||
|
||||
string workingDir = "D:/stuttgart-regbez-latest";
|
||||
|
||||
|
||||
//RegionConverter.ConvertXMLToRegions("D:/stuttgart-regbez-latest.osm", "D:/stuttgart-regbez-latest");
|
||||
//RegionConverter.ConvertXMLToRegions("D:/map.osm", "D:/map");
|
||||
//RegionConverter.ConvertXMLToRegions("D:/germany-latest.osm", "D:/germany-latest");
|
||||
|
||||
Coordinates start = new (48.7933798f, 9.8275859f);
|
||||
Coordinates finish = new (48.795918f, 9.021618f);
|
||||
Pathfinder result = new Pathfinder(workingDir).AStar(start,
|
||||
finish, Tag.SpeedType.car, 0.01, 0.0001,
|
||||
0);
|
||||
|
||||
Pathfinder result = new Pathfinder(workingDir, 2, 30).AStar(start, finish, Tag.SpeedType.car, 1);
|
||||
Renderer image = Renderer.DrawPathfinder(result, Renderer.RenderType.png);
|
||||
image.Save("D:/stuttgart-regbez-latest");
|
||||
|
||||
/*
|
||||
if(File.Exists(@"D:\bounds"))
|
||||
File.Delete(@"D:\bounds");
|
||||
RegionManager rm = LoadRegions(workingDir, start, finish);
|
||||
Renderer areaRender = Renderer.DrawArea(rm, Renderer.RenderType.PNG);
|
||||
FileStream s = new(@"D:\bounds", FileMode.OpenOrCreate);
|
||||
JsonSerializer.Serialize(s, areaRender.bounds, JsonSerializerOptions.Default);
|
||||
areaRender.Save(@"D:\Base");
|
||||
s.Dispose();
|
||||
*/
|
||||
|
||||
|
||||
|
||||
//TestVariables(workingDir, start, finish, 12);
|
||||
//GetShortestRoute("D:");
|
||||
|
||||
/*
|
||||
string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
|
||||
string resultFileName = $"{new DirectoryInfo(workingDir).Name}-{DateTime.Now.ToFileTime()}.result";
|
||||
Renderer.Bounds bounds = JsonSerializer.Deserialize<Renderer.Bounds>(new FileStream(@"D:\bounds", FileMode.Open));
|
||||
Image baseImage = Image.FromFile(@"D:\Base.png");
|
||||
|
||||
Pathfinder result = new Pathfinder(workingDir, 2, 30).AStar(start,
|
||||
finish, Tag.SpeedType.car, 4);
|
||||
|
||||
Console.WriteLine($"Calc-time {result.pathResult!.calcTime} Path-length: {result.pathResult.pathNodes.Count} Visited-nodes: {result.gScore!.Count}");
|
||||
|
||||
string fileName = DateTime.Now.ToFileTime().ToString();
|
||||
|
||||
string resultFileName = $"{new DirectoryInfo(workingDir).Name}-{fileName}.result";
|
||||
result.SaveResult(Path.Join(parentFolder, resultFileName));
|
||||
|
||||
string renderFileName = $"{new DirectoryInfo(workingDir).Name}-{DateTime.Now.ToFileTime()}.render.png";
|
||||
Image render = Renderer.DrawPathfinder(result);
|
||||
#pragma warning disable CA1416
|
||||
string renderFileName = $"{new DirectoryInfo(workingDir).Name}-{fileName}.render.png";
|
||||
|
||||
Image renderWeights = Renderer.DrawGScores(result.gScore, baseImage, bounds).Item1;
|
||||
Image render = Renderer.DrawPath(result.pathResult, renderWeights, bounds).Item1;
|
||||
render.Save(Path.Join(parentFolder, renderFileName), ImageFormat.Png);
|
||||
#pragma warning restore CA1416
|
||||
*/
|
||||
Console.Beep(400, 50);
|
||||
Console.Beep(600, 50);
|
||||
Console.Beep(400, 50);
|
||||
Console.Beep(600, 50);
|
||||
}
|
||||
|
||||
private static void GetShortestRoute(string directory)
|
||||
{
|
||||
DateTime start = DateTime.Now;
|
||||
HashSet<string> allFiles = Directory.GetFiles(directory).Where(file => file.EndsWith(".result")).ToHashSet();
|
||||
Dictionary<PathResult, string> results = new();
|
||||
int loaded = 0;
|
||||
foreach (string filePath in allFiles)
|
||||
{
|
||||
PathResult result = PathResult.PathresultFromFile(filePath);
|
||||
results.Add(result, filePath);
|
||||
Console.WriteLine($"{loaded++}/{allFiles.Count()} {filePath} " +
|
||||
$"Time elapsed: {DateTime.Now - start} " +
|
||||
$"Remaining {((DateTime.Now - start)/loaded)*(allFiles.Count-loaded)}");
|
||||
}
|
||||
|
||||
KeyValuePair<PathResult, string> shortest = results.MinBy(result => result.Key.distance);
|
||||
KeyValuePair<PathResult, string> fastest = results.MinBy(result => result.Key.weight);
|
||||
KeyValuePair<PathResult, string> calcTime = results.MinBy(result => result.Key.calcTime);
|
||||
Console.WriteLine($"\nShortest:\t{shortest.Key.distance:0.0} {shortest.Key.weight:0.00} {shortest.Key.calcTime} {shortest.Value}\n" +
|
||||
$"Fastest:\t{fastest.Key.distance:0.0} {fastest.Key.weight:0.00} {fastest.Key.calcTime} {fastest.Value}\n" +
|
||||
$"CalcTime:\t{calcTime.Key.distance:0.0} {calcTime.Key.weight:0.00} {calcTime.Key.calcTime} {calcTime.Value}");
|
||||
}
|
||||
|
||||
private static RegionManager LoadRegions(string workingDir, Coordinates c1, Coordinates c2)
|
||||
{
|
||||
float minLat = c1.latitude < c2.latitude ? c1.latitude : c2.latitude;
|
||||
float minLon = c1.longitude < c2.longitude ? c1.longitude : c2.longitude;
|
||||
float maxLat = c1.latitude > c2.latitude ? c1.latitude : c2.latitude;
|
||||
float maxLon = c1.longitude > c2.longitude ? c1.longitude : c2.longitude;
|
||||
|
||||
RegionManager allRegions = new(workingDir);
|
||||
for (float lat = minLat - Region.RegionSize * 3; lat < maxLat + Region.RegionSize * 3; lat += Region.RegionSize / 2)
|
||||
{
|
||||
for (float lon = minLon - Region.RegionSize; lon < maxLon + Region.RegionSize; lon += Region.RegionSize / 2)
|
||||
{
|
||||
allRegions.GetRegion(new Coordinates(lat, lon));
|
||||
}
|
||||
}
|
||||
Console.WriteLine("Loaded needed Regions");
|
||||
return allRegions;
|
||||
}
|
||||
|
||||
[SuppressMessage("Interoperability", "CA1416:Validate platform compatibility")]
|
||||
private static void TestVariables(string workingDir, Coordinates start, Coordinates finish, int threads)
|
||||
{
|
||||
string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
|
||||
|
||||
RegionManager rm = LoadRegions(workingDir, start, finish);
|
||||
|
||||
Queue<Thread> calcThreads = new();
|
||||
|
||||
Bounds bounds = JsonSerializer.Deserialize<Bounds>(new FileStream(@"D:\bounds", FileMode.Open))!;
|
||||
|
||||
|
||||
for (double extraTime = 1.5; extraTime >= 1; extraTime -= 0.25)
|
||||
{
|
||||
for (double roadFactor = 0.05; roadFactor < 5; roadFactor += 0.05)
|
||||
{
|
||||
double road = roadFactor;
|
||||
double time = extraTime;
|
||||
calcThreads.Enqueue(new Thread(() =>
|
||||
{
|
||||
Pathfinder testresult = new Pathfinder(workingDir, road, 30).AStar(start,
|
||||
finish, Tag.SpeedType.car, time);
|
||||
Image baseImage = Image.FromStream(new FileStream(@"D:\Base.png", FileMode.Open, FileAccess.Read, FileShare.Read,
|
||||
(int)new FileInfo(@"D:\Base.png").Length, FileOptions.Asynchronous));
|
||||
Renderer renderer = new PNGRenderer(baseImage);
|
||||
renderer.bounds = bounds;
|
||||
Renderer renderWeights = Renderer.DrawGScores(testresult.gScore!, Renderer.RenderType.png, renderer);
|
||||
Renderer render = Renderer.DrawPath(testresult.pathResult!, Renderer.RenderType.png, renderWeights);
|
||||
string fileName = $"road{road:0.00}_time{time:0.00}";
|
||||
string resultFileName = Path.Combine("D:", $"{fileName}.result");
|
||||
testresult.SaveResult(resultFileName);
|
||||
string imageFileName = Path.Combine("D:", fileName);
|
||||
render.Save(imageFileName);
|
||||
Console.WriteLine($"Saved {fileName}");
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
int totalTasks = calcThreads.Count;
|
||||
int completedTasks = 0;
|
||||
DateTime startTime = DateTime.Now;
|
||||
|
||||
HashSet<Thread> runningThreads = new();
|
||||
Console.WriteLine($"Running {threads} Threads on {totalTasks} Tasks.");
|
||||
while (calcThreads.Count > 0 || runningThreads.Count > 0)
|
||||
{
|
||||
while (runningThreads.Count < threads && calcThreads.Count > 0)
|
||||
{
|
||||
Thread t = calcThreads.Dequeue();
|
||||
runningThreads.Add(t);
|
||||
t.Start();
|
||||
}
|
||||
|
||||
int newCompletedTasks = runningThreads.RemoveWhere(thread => !thread.IsAlive);
|
||||
completedTasks += newCompletedTasks;
|
||||
if (newCompletedTasks > 0)
|
||||
{
|
||||
TimeSpan elapsedTime = DateTime.Now - startTime;
|
||||
Console.WriteLine($"To calculate: {calcThreads.Count}(+{runningThreads.Count} running)/{totalTasks} Time Average: {(elapsedTime/completedTasks)} Elapsed: {elapsedTime} Remaining: {(elapsedTime/completedTasks*calcThreads.Count)}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user